Author Topic: Campaign Master Gamemode  (Read 1083 times)

It would work kinda like how the Speed Karts gamemode works. You can use a command to list different builds and can load one. Perhaps every time you ran the gamemode it could load some kind of "hub" build to keep you contained and perhaps even load a small build per campaign, which will run when you select something in the gamemode? And I think something can be rigged to allow the campaign to run add-ons and to run scripts.

Like the speedkart gamemode it will run stuff contained in a .zip folder with the prefix "campaign_".

Could this be done?

Of course this can be done.

This is an excellent idea. Someone make this.

absolutely amazing idea.

you know what else would be cool? a blockland zombie survival master gamemode, sort of like l4d2.

absolutely amazing idea.

you know what else would be cool? a blockland zombie survival master gamemode, sort of like l4d2.
This sounds really fun, maybe even copy the L4D levels?

Would anybody like to help me build this?

absolutely amazing idea.

you know what else would be cool? a blockland zombie survival master gamemode, sort of like l4d2.

Check the steam message I sent you.
« Last Edit: May 27, 2013, 03:41:22 AM by TeeOS »

This sounds really fun, maybe even copy the L4D levels?

Would anybody like to help me build this?

I was thinking more along the lines of speedkart, as in the base of the gamemode is the selection of maps system. It will either randomly select a map or a special menu will be put in to select the maps, and you play through these maps as if it were l4d2. Community made maps is the aim here. TeeOS and I will be working on a map soon.

Please do not take any part in this, creep. We want to do this ourselves.
« Last Edit: May 27, 2013, 02:58:43 PM by hodototman »

I was thinking more along the lines of speedkart, as in the base of the gamemode is the selection of maps system. It will either randomly select a map or a special menu will be put in to select the maps, and you play through these maps as if it were l4d2. Community made maps is the aim here. TeeOS and I will be working on a map soon.

Please do not take any part in this, creep. We want to do this ourselves.
I don't even have that kind of motivation. Good luck, I look forward to playing it sometime.

I don't even have that kind of motivation. Good luck, I look forward to playing it sometime.

cool, thanks



« Last Edit: June 01, 2013, 09:23:05 AM by MARBLE MAN »

You're a genius, Crispy.
And it should be called "Adventure Mode" though. To add more originality.