if(%obj.client.player.zombieammo[%this.projectile] == -1 && !%obj.client.player.isbot)
{
%obj.client.BottomPrint("<just:center><color:FFFF00>Ammo <color:FFFFFF>: <just:left><color:FF0000> NONE",3);
//%obj.playthread(2,activate2);
return;
}
if(%obj.client.player.zombieammo[%this.projectile] >= 1 && !%obj.client.player.isbot){
%obj.client.player.zombieammo[%this.projectile]--;
bottomprintremainingammo(%obj.client.player,%this);
}
if(%obj.client.player.zombieammo[%this.projectile] <= 0 && !%obj.client.player.isbot)
{
%obj.client.player.zombieammo[%this.projectile] = -1;
if(isobject(%obj.client.player.getmountedimage(0).getname() @ "NoFire"))
{
%obj.client.player.mountimage(%obj.client.player.getmountedimage(0).getname() @ "NoFire",0);
}
%obj.client.BottomPrint("<just:center><color:FFFF00>Ammo <color:FFFFFF>: <just:left><color:FF0000> NONE",3);
%obj.client.player.playaudio(1,ammocratesound);
%obj.client.player.playthread(2,activate2);
return;
}