SWEP.Instructions = "Pull the trigger"
SWEP.PrintName = "1911 Colt LE"
SWEP.Instructions = ""
SWEP.Slot = 2
SWEP.SlotPos = 2
SWEP.IconLetter = "f"
killicon.AddFont("cse_deagle","CSKillIcons",SWEP.IconLetter,Color(255,80,0,255))
end
if ( SERVER ) then
AddCSLuaFile( "shared.lua" )
end
SWEP.Base = "1911_base1"
SWEP.Spawnable = false
SWEP.AdminSpawnable = true
SWEP.ViewModel = "models/weapons/v_1911_custom.mdl"
SWEP.WorldModel = "models/weapons/w_1911_custom.mdl"
SWEP.HoldType = "pistol"
SWEP.Weight = 5
SWEP.AutoSwitchTo = false
SWEP.AutoSwitchFrom = false
SWEP.Primary.Sound = Sound("colt_fire.wav")
SWEP.Primary.Recoil = 0
SWEP.Primary.Unrecoil = 3
SWEP.Primary.Damage = 100
SWEP.Primary.NumShots = 2
SWEP.Primary.Cone = 0
SWEP.Primary.ClipSize = 500
SWEP.Primary.Delay = 0.06
SWEP.Primary.DefaultClip = 101
SWEP.Primary.Ammo = "pistol"
SWEP.Secondary.ClipSize = -1
SWEP.Secondary.DefaultClip = -1
SWEP.Secondary.Automatic = true
SWEP.Secondary.Ammo = "none"
//Firemode configuration
SWEP.IronSightsPos = Vector (2.5441, -2.3226, 1.7263)
SWEP.IronSightsAng = Vector (0.1136, 0.0292, 0)
SWEP.data = {}
SWEP.mode = "semi" //The starting firemode
SWEP.data.newclip = false //Do not change this
SWEP.data.semi = {}
SWEP.data.semi.Delay = .25
SWEP.data.semi.Cone = 0.01
SWEP.data.semi.ConeZoom = 0.008
//End of configuration