Author Topic: Hide client's brick inventory server sidedly [Solved]  (Read 553 times)

is this possible?
« Last Edit: June 13, 2013, 01:08:15 AM by swollow »

Nope, as far as I can tell the closet you're going to get to this without a client extension is preventing it being opened, I.E, just disable building.

Doesn't the brick menu get hid on death or minigame reset? Wouldn't there be some way for that to work?

success!
Code: [Select]
commandToClient(%cl,'ServerMessage','MsgYourDeath',"");by tricking the client into thinking they've died it will close their inventory

success!
Code: [Select]
commandToClient(%cl,'ServerMessage','MsgYourDeath',"");by tricking the client into thinking they've died it will close their inventory
That may cause some problems, because the client is told that their dead.

That may cause some problems, because the client is told that their dead.
not really, It sends a "click to respawn" message but you can override it with a blank centerprint, the rest of the stuff is handled by the server, although I may end up changing it to however minigame resetting handles it

not really, It sends a "click to respawn" message but you can override it with a blank centerprint, the rest of the stuff is handled by the server, although I may end up changing it to however minigame resetting handles it

I know several client-sided add-ons which will think you're dead and cause unintended behavior.

Code: [Select]
commandToClient(%client,'PlayGui_CreateToolHud',"PlayGui");