Author Topic: script  (Read 1572 times)

can someone give me the script that i needed to spawn something? i made a building with collision and mounts all that but...how would i get it to spawn on the vhecal spawn?

Okay, a few things.

1.) Please never post ambiguous topic names.
2.) Not sure what you mean, do you want to be able to put your build on a vehicle? then here.
3.) Want to spawn a vehicle? go in the brick inventory, under 'specials' chose vehicle spawn, done.

Okay, a few things.

1.) Please never post ambiguous topic names.
2.) Not sure what you mean, do you want to be able to put your build on a vehicle? then here.
3.) Want to spawn a vehicle? go in the brick inventory, under 'specials' chose vehicle spawn, done.
Pretty much this

none of thos....i made one uesing blender how do i transport it into blockland? can someone give me the .cs il need?

OH.
he wants a vehicle script.
Just use the one from Vehicle_Jeep

watch one spawns it?..or do i have to look around the scripts? :P

watch one spawns it?..or do i have to look around the scripts? :P

what?

Am I the only one who doesn't understand this person?

Am I the only one who doesn't understand this person?
He made some kinda model with mount points and collision but wants to spawn it but he doesn't know how to script it to be spawnable like the other vehicles

is it so damn hard to understand him my god

nuke, you're probably going to be confused anyway but look for probably Vehicle_Jeep.cs in Vehicle_Jeep and work off of that. If not just look through all of the .cs files because if i'm not mistaken you have to make a vehicle datablock so look for the jeep's to work off of.

k....thanks for the help

These kinds of threads always make me wonder whether people genuinely do not understand these people whose grammar is just a trainwreck or if they're just making passive-aggressive comments about how they can't understand anything the person said in an attempt to get to to fix their posts. It's probably because I model & I'm not a native speaker but I can understand his posts just fine.

can someone give me the script that i needed to spawn something? i made a building with collision and mounts all that but...how would i get it to spawn on the vhecal spawn?
He needs a script to spawn something. He created a building (not a vehicle per se, but it's just a visual model so it doesn't matter) with a collision model and mount points which are all part of vehicles in Blockland. He's asking how to get his model to spawn on the vehicle spawn brick. A valid question. He made a model and wants to see it in-game. Because he is asking for a script (although technically correct, I highly doubt he is aware of such things judging by the lack of grammatical skills) I believe he's attempting to place the 3D model is it's native file format into a Blockland folder with a .CS script that would magically make it appear in the game.

none of thos....i made one uesing blender how do i transport it into blockland? can someone give me the .cs il need?
He made a vehicle with Blender and asking how to "transport" ie. export it so it works with Blockland. (Lack of knowledge of technical terms suggest a beginner modder. First time modeling?) Then he asks for a .CS file to do it. This means he is (most likely) unaware about 3D file formats and most likely has no prior modeling experience.

nuketf, may I direct you to this thread: http://forum.blockland.us/index.php?topic=139047.0
and more directly, this is what you need to read: http://forum.blockland.us/index.php?topic=157886.0
and this is the file you need to download: http://mirror.dataorb.net/Blender249b_Python262_DTloveporter097b3.zip

Good luck.

actually i'm pretty sure he posted screenshots of his models before
he knows about nodes and stuff
so he probably knows to export it to .dts

vhecal spawn?

there is a special kind of stupid for people like this

there is a special kind of stupid for people like this
Yes. The lazy and uninformed kind who type too fast.
vhecal spawn -> vehecal spawn -> vehicle spawn