These kinds of threads always make me wonder whether people genuinely do not understand these people whose grammar is just a trainwreck or if they're just making passive-aggressive comments about how they can't understand anything the person said in an attempt to get to to fix their posts. It's probably because I model & I'm not a native speaker but I can understand his posts just fine.
can someone give me the script that i needed to spawn something? i made a building with collision and mounts all that but...how would i get it to spawn on the vhecal spawn?
He needs a script to spawn something. He created a building (not a vehicle per se, but it's just a visual model so it doesn't matter) with a collision model and mount points which are all part of vehicles in Blockland. He's asking how to get his model to spawn on the vehicle spawn brick. A valid question. He made a model and wants to see it in-game. Because he is asking for a script (although technically correct, I highly doubt he is aware of such things judging by the lack of grammatical skills) I believe he's attempting to place the 3D model is it's native file format into a Blockland folder with a .CS script that would magically make it appear in the game.
none of thos....i made one uesing blender how do i transport it into blockland? can someone give me the .cs il need?
He made a vehicle with Blender and asking how to "transport" ie. export it so it works with Blockland. (Lack of knowledge of technical terms suggest a beginner modder. First time modeling?) Then he asks for a .CS file to do it. This means he is (most likely) unaware about 3D file formats and most likely has no prior modeling experience.
nuketf, may I direct you to this thread:
http://forum.blockland.us/index.php?topic=139047.0and more directly, this is what you need to read:
http://forum.blockland.us/index.php?topic=157886.0and this is the file you need to download:
http://mirror.dataorb.net/Blender249b_Python262_DTloveporter097b3.zipGood luck.