Author Topic: very specific hookshot/grapple fusion coding request  (Read 474 times)

Can someone modify the grapple rope and hookshot so that it's one weapon/tool, in that lmb produces a grapple and rmb produces a hookshot

however

every shot produces a grapple-like connection from the hit location to the player

and

first of any shot produces a grapple-like cable, second shot produces a grapple-like cable, third shot deletes the first cable and produces another grapple-like cable

so that there's always 2 grapple-like cables at all times

shot includes either grappling or hookshotting

also, all grapplings cancel hookshot motion

grapple-like cables are produced regardless of whether you use grappling lmb function or hookshotting rmb function

can someone also edit the climbing pick only dismount upon clicks when this grappleshot weapon is in slot 0, or if the climbing pick is in slot 0, or if nothing is in slot 0? currently it edits the armor's ontrigger to detach from walls under any ontrigger

i think that's all

also, cables are not deleted once someone lets go of lmb

just the grappling motion
« Last Edit: June 24, 2013, 04:02:48 PM by The Titanium »

It makes me think Double Clawshots from Twilight Princess.