Author Topic: Duplication Baseplates?  (Read 1604 times)

Baseplate-based bricks that act as zone bricks but duplicate when planted.

would you mind explaining that just a little more

would you mind explaining that just a little more
you plant the baseplate under your build and it duplicates everything in that zone
or you place a cube brick and it duplicates everything in it

don't know which one he wants

if that's the case then this sounds cool as forget and a good idea

sounds like deletion bricks, but like a duplicator?

sounds like deletion bricks, but like a duplicator?
Yes.

holy stuff yes i want this

I was thinking of this long ago but my idea was a bit different:

You get a resizeable box (staticshape?), you place it over you build and resize it so that it for example has the full roof in but not the rest of the house, and when you press enter you now have a duplication of the roof and can place it somewhere else

What about a system like Minecraft's World Edit, where you select two bricks, creating two corners of a cube or rectangular prism.  The main bit that I'm interested in with this thread's idea is that it duplicates only the bricks in the selected region, not bricks attached to the selected bricks.

What about a system like Minecraft's World Edit, where you select two bricks, creating two corners of a cube
That is basically what I said

That is basically what I said

"Resizable box" would essentially suggest a brick with the characteristics of a Roblox brick, but region selection would be something different.

"Resizable box" would essentially suggest a brick with the characteristics of a Roblox brick, but region selection would be something different.
How is a resizeable box not a region selection

Resizable indicates that you first place the brick, then select a face, edge, or vertex to increase/decrease the volume of said brick, but a region selection implies that you select two vertices of a prismatic region, though each vertex could be changed when needed.

Roblox uses resizable bricks, where the faces can be extruded out in linear directions, whereas World Edit uses the wood axe to select two voxels, and all blocks inbetween the coordinates for these selected voxels would be included in the selection.

Resizable indicates that you first place the brick, then select a face, edge, or vertex to increase/decrease the volume of said brick, but a region selection implies that you select two vertices of a prismatic region, though each vertex could be changed when needed.

Roblox uses resizable bricks, where the faces can be extruded out in linear directions, whereas World Edit uses the wood axe to select two voxels, and all blocks inbetween the coordinates for these selected voxels would be included in the selection.
resizing a box is much easier than having to figure out which 2 dots will finally select that full roof that I want

resizing a box is much easier than having to figure out which 2 dots will finally select that full roof that I want

It all depends on the situation you are in.  For me, I'm used to World Edit, and would find the two-coord selection system easier in any situation, but for the typical person, the resizable brick would, as you said, be easier in a room, and for any small and precisice duplication.  However, the two-coord system would be better for larger, quicker duplications.