Author Topic: Server History  (Read 1816 times)

I don't like the gui

can you make it like a tab, kinda like how lan games work
What do you mean by tab
make the buttons grey the red and green don't fit the rest of the scheme
Light or dark gray

Light or dark gray
Make them the same gray as all of the buttons in the join server GUI.

Which is better :

A : Record history when you leave a server - disconnect() + quit()
B : Record history when you join - serverconnection::onconnectionaccepted or phase1datablocks
C : Record history when you spawn - handleyourspawn or msgyourspawn

Which is better :

A : Record history when you leave a server - disconnect() + quit()
B : Record history when you join - serverconnection::onconnectionaccepted or phase1datablocks
C : Record history when you spawn - handleyourspawn or msgyourspawn
Add the option into the GUI. Use three GuiRadioCtrls with the same group number.

A : Record history when you leave a server - disconnect() + quit()
B : Record history when you join - serverconnection::onconnectionaccepted or phase1datablocks
C : Record history when you spawn - handleyourspawn or msgyourspawn
B/C

Crashing will make A never happen.

make it so that it also has date and time when you were last there

UPDATE :
  • GUI Buttons are now gray / white
,
  • Server History records properly
,
  • Reading from file fixed
,
  • Crashes fixed onWake
,
  • .isEof changed to .isEOF()
,
  • serverConnection::onConnectionAccepted changed to gameConnection

What's next :



Future ideas :

  • Record date and time

99% complete
« Last Edit: July 06, 2013, 03:08:01 PM by Pacnet2012³ »