As if the current shaders didn't kill fps enough
they don'tnot for me at least (and i play on max)
You must have a damn good computer, I can't run shaders on minimum without my fps dropping extremely.
it's all in the graphics card i thinkGeForce GTX 550 Ti
I will buy this GC, also, what CPU do you have?
We have to rerender the whole scene at least twice for every shadow casting light source. Imagine taking your framerate and dividing it by (4 + # of shadowcasting lights * 2). In other words, if you get 60fps right now, you would get 6 fps with just one or two shadowcasting lights.So we are going to just do one directional light for now. Maybe eventually we will allow multiple lights to cast shadows.
but you wouldn't necessarily have to re-render as many shadows because lights shouldn't travel forever like the sun
not render them, but you would have to calculate whether or not they cast a shadow, which is nearly as bad
The CPU is really what matters when running shaders. Fillipe can run his shaders at max with a better framerate then my 7950 and he has a 7750, But his CPU is a high end i7 while I have an i5 3570k at stock 3.4 GHZ