Author Topic: Battlefield 3 Favorite Loadouts  (Read 982 times)

Okay, I know there is a megathread, and I know people discuss this on that post, but I want this to be all focused on favorite loadouts. Nothing else.

Key (please put these in your posts):
* - Favorite Loadout
| - Loadout Using Now

FAQ:

Can I post a loadout that I don't have currently, but have seen another player use?
Yes.

I love waffles! Let's go to the waffle house, eh?
Nope.

What's your favorite?
SCAR-H with Rifle Scope, BiPod, and suppressor, M9 Tactical, RPG-7, Repair-tool, and that's it.

If you don't have Battlefield 3, and want to look at weapons, go to: http://www.battlefield.com/battlefield3/weapons/

I know layouts suck. Don't bitch to me about that.

I won't be replying for a while.

/discuss



Assault

M416 Suppressed + Holo Sight
G17C Suppressed
Medkit
Defibrillators

Engineer

G53 Heavy Barrel, no optics or foregrip
MP412 Rex
SMAW/RPG
M15 AT Mine

Support

L86A2 Suppressed, Foregrip, Holosight
G17C Suppressed
Ammo Box
C4

Recon

UMP-45 Suppressed, RDS, Laser Sight
G17C Suppressed
TU-UGs
Radio Beacon

ASSAULT: UMP-45 (Supressor, and Reflex [RDS] sights) Defribulators, Squad Sprin Specialization, Medkit pack drop, G18 Pistol
ENGINEER SCAR-H (Superessor, Foregrip, and Reflex [RDS] Sights), Rocket Launcher, Repair tool, G18 pistol

Only classes I play as, so won't do the other two.

UMP-45 is pretty crap for longer ranges, you should pick up the M416 or AUG-A3 if you want to hit them further away. The SCAR-L and the G3A3 are easily the best long-range assault rifles. You can get more rounds on target with the Scar-L though, but the G3A3 is probably more versatile in closer ranges. I haven't really used them extensively, but the G3A3 kicks like a mule.

I adore the UMP, mostly because I stay in close quarter areas

Recon

Any sniper.
    Long Range Snipers = Ballistic 12x scope, PKS 7x scope, RDS, or Holographic Sight (Depending on the map) / Straight Pull Bolt / Laser Site
       Semi-Automatic Snipers = RDS or Holographic Sisight / Foregrip / Laser Sight

.44 Magnum
T-UGS
Radio Beacon
Squad Sprint

*Assault*

AK-74M (PSO-4, heavy barrel)
M1911
MedKit
Defribulator
Squad ammo

*Engineer*

AKS-74u (foregrip, heavy barrel)
M1911
SMAW/RPG
Repair tool
Squad ammo

*Support*

M27 IAR (rifle scope, bipod, heavy barrel)
M1911
Ammo box
C4 explosive
Squad ammo

|Recon|

AS VAL (PSO-4, extended magazine)
MP443 suppressed
X-bow
Spawn beacon
Squad ammo

Assault

AN-94; Kobra, PKA / Foregrip / Heavy Barrel, Flash Suppressor, Silencer
.44 Magnum
Medkit
Defib
SQD AMMO
============
*AUG A3; RDS / Foregrip / Flash Suppressor, Heavy Barrel
M9 / REX
Medkit
Defib / M26 Mass
SQD SUPR / SQD SPRNT
============

Engineer

SCAR-H; RDS / Foregrip / Flash Suppressor
.44 Magnum / REX
RPG / SMAW / Javelin
Repair Tool
SQD FLAK

Support

*L86A2; RDS / Foregrip Flash Suppressor
MP443
Ammo Kit
C4
SQD SUPR / SQD AMMO

Recon

M98B; 12x / Bipod / Laser Sight
G18 SUPP
T-UGS
Spawn Beacon
SQD COVR

m27 red dot and supressor.
c4 for tank killing.

i dont use secondary

assault - m16a3, f2000, l85a2, m416, and the other less used ARs with either no optics, rds/kobra, or pka for longer distance -- main equipment - medkit or m320 smoke
 secondaries - m1911 stac, g17c supp, mp supp, 44 mag, occasionally rex
engineer - acw-r w/ kobra, foregrip and heavy barrel
sniper - pff hahaha
support - m636 holo foregrip laser

Assault
-SCAR-L, ACOG/4x, Heavy Barrel
-93R
-M320
-Defib
-Squad Grenade

Engineer
-M4, Holographic, Foregrip, something else
-93R
-Javelin or Unguided Rocket
-Propane Torch
-Squad Explosives

Support
-M240B, 3.4x, Extended Mag, Bipod
-MP412 Rex
-Mortar
-Ammo Crate
-Squad Ammo

Sniper
-Any PDW or Shotgun (I can't snipe)
-93R
-MAV
-Radio Beacon
-Squad Cover

You should change out squad ammo for squad suppression if someone already has it in your squad.