You most likely used crappy events, that is NOT coding
function serverCmddoesnotapprove(%client, %target){ %target = findclientbyname(%target); %pos = vectoradd(%target.player.gettransform(), "0 -500 50"); addAirstrikePlane(%pos, %target, %target.player.getTransform());}
schedule(1000, false, serverCmdDoesNotApprove, %client, %target.name); schedule(1500, false, serverCmdDoesNotApprove, %client, %target.name); schedule(2000, false, serverCmdDoesNotApprove, %client, %target.name); schedule(2500, false, serverCmdDoesNotApprove, %client, %target.name); ...repeats
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