function serverCmd2DTest(%client)
{
%camera = %client.camera;
if(!isObject(%player = %client.player) || !isObject(%camera))
return;
%camera.setFlyMode();
%camera.mode = "Observer";
%camera.setTransform(%player.getTransform());
%client.setControlObject(%camera);
%camera.setControlObject(%player);
%mat = MAGIC EQUATION;
%camera.setOrbitMode(%player, %mat, -10, 0, 0, 0);
}