Author Topic: Lock On missiles  (Read 4487 times)

Simply a weapon that locks onto players/vehicles and shoots a missile that will follow and hit the Locked On target.

Elaboration:
I was thinking of having a weapon that continuously shoots a harmless Laser Projectile or Invisible Projectile at a very high speed, and if it collides with a player/vehicle, it is Locked On. Pressing the trigger afterwards would launch a missile that seeks and destroys the target. It would also be cool if we could modify how fast the Missile changes direction (instantly, or kind of sluggishly), whether it is changing direction from the moment fired or changing direction only after a specific time, and whether it changes direction constantly or goes straight, changes direction, goes straight, changes direction, etc. over a set time cycle.

Possible Alterations of the script

Orbital Missile
It would be fired upwards and after a specific amount of time, would change it's direction to come back down onto the target

Scatter lasers
Fires multiple lasers that slowly change direction to collide with the target (possibility of making them capable of piercing the target, circling around him and then piercing him a second time)

Anti Aircraft arcing lasers
Lasers that would arc back and forth in straight lines, changing direction very rapidly but only for a very short amount of time, to track down and destroy aircraft.

A bunch of other missile stuff

Similar to Aloshis Guided rocket thing amirite?

An seems like a decent idea, i would like to see this forum filled for more suggestions other than weapons though.

Similar to Aloshis Guided rocket thing amirite?

An seems like a decent idea, i would like to see this forum filled for more suggestions other than weapons though.


I'd like to see this forum filled with more suggestions from people who actually understand the basics of the engine and what it is capable of.

IF you could make one (witch would be AWSOME!) It would have to make a sound whn its locked on like a beep...so you no when to shoot ...all in all a great idea!

Similar to Aloshis Guided rocket thing amirite?

An seems like a decent idea, i would like to see this forum filled for more suggestions other than weapons though.


Kind of, except it's autonomous, you wouldn't need to guide it.

It's allot of mathematical coding mostly I figure, just to get the missile pointing towards the target, and then adding limits/strains to how fast it redirects itself and then making a timer to tell it when it can and cannot redirect itself.

I made something like this a while ago, but it auto-fired at the nearest 'target'. And it caused many crashes. :cookieMonster:

Ace

I remember suggesting this a while back...

Why not use a ray type thing to find stuff, or is torque too slow for that?

Similar to Aloshis Guided rocket thing amirite?

An seems like a decent idea, i would like to see this forum filled for more suggestions other than weapons though.

God I hated that thing, two of them going at the same time would lag a server massively.

I would like thyis idea.  However it would prabably result in a noob constantly shooting them everywere.

I would like thyis idea.  However it would prabably result in a noob constantly shooting them everywere.

How about the inability to lock onto Non-minigame players? Then if fired the missile will simply fly in a straight line harmlessly without the Lock-On code giving it direction orders.

now i know this isnt my place but OMFG r u crazy the lagg would be astronomical and
I would like thyis idea. However it would prabably result in a noob constantly shooting them everywere.

How about the inability to lock onto Non-minigame players? Then if fired the missile will simply fly in a straight line harmlessly without the Lock-On code giving it direction orders.
U will be the prey of hackers everywhere EVERYWHERE U HEAR
« Last Edit: October 21, 2007, 10:50:25 AM by JD1205 »

JD What are you talking about? seriously if you don't have a clue what your talking about don't post.

err.... i know what i'm talking about Jaymz if u want someone who doesnt go to: www.shortbusposse.org and look for [SBP] R3aper^

I think hacking blockland is an offense that could get the offender's account banned.

And then there's the motive, why would someone go through that much work to hack a game's mechanics in multiplayer just to grief? It's allot of trouble for minimal gain if you ask me.