Author Topic: my Ship is not working  (Read 4329 times)

If all you do is change the model, then obviously you are going to have problems.

Do you even have a root animation set?

well i changed the model with my Terran bunker form the AA turret edited the .cs and it works grate but what is root animation?

The root, in some games it is the t-pose, for your ship it should just be a simple animation named root where there is no animation movement involved.

well i dont think it needs it :p

well i dont think it needs it :p
I'm pretty sure it does, every playertype needs a root animation
« Last Edit: July 21, 2013, 02:20:44 PM by Aware »

its not a playertyp

its not a playertyp
If you are going to make an addon, atleast know the basics about how it works. The rowboat IS a playertype, and since you are using the rowboat script, your ship SHOULD BE a playertype

i added it in....same problem crash

Post your CS file as an attachment


Are you expecting your add-on to magically make itself? You have to put at least a little effort into them, I mean, the reason you are crashing is because you are accessing a model that isn't in the file, change some of the datablock names and stop trying to use the rowboat model

Are you expecting your add-on to magically make itself? You have to put at least a little effort into them, I mean, the reason you are crashing is because you are accessing a model that isn't in the file, change some of the datablock names and stop trying to use the rowboat model
well it worked with the terren bunker i made :/