Author Topic: Support_Maps - Updates on page 4  (Read 7499 times)

Best for the actually game version, 20\10 it needs simple GUI :O

Do we need to put the maps into the Add-Ons folder?

Best for the actually game version, 20\10 it needs simple GUI :O
I have actually been working on a GUI.
Do we need to put the maps into the Add-Ons folder?
Yes, of course.

Subpixel is there some way to make fake terrain?

Subpixel is there some way to make fake terrain?

yes,
But I hope this is failed, you will soon discover that static shapes are extremely inefficient and lag when a lot are placed

yes,
But I hope this is failed, you will soon discover that static shapes are extremely inefficient and lag when a lot are placed
but in turn can replace thousands of bricks with a single shape. and get angles that you couldn't previously get before.

and they lag less than you suppose; MARBLE MAN has been doing some really neat stuff with it and he makes maps and things out of static shapes that don't lag significantly, if at all.

maps...maps? MAPS :D FINLY!! il download THIS tommrow and try to remake a gsf city!

maps...maps? MAPS :D FINLY!! il download THIS tommrow and try to remake a gsf city!
oh my god pixel, what have you done to us

But seriously, I'm sorry, I respect what you are doing but I agree with Aide. I do not think Badspot will like this either to be honest.

oh boy now we can have mediocre jagged polygons at insane angles with disgusting 256x textures
fantastic

oh my god pixel, what have you done to us

But seriously, I'm sorry, I respect what you are doing but I agree with Aide. I do not think Badspot will like this either to be honest.

is there somthing wrong with gsf city? wouldnt you want a huge  city to walk around in and  hunt rendermen :p

oh boy now we can have mediocre jagged polygons at insane angles with disgusting 256x textures
fantastic
yes because you have to like everything.
Anyway this will get failed because eptalts already said he'll fail any add-on that allows the placement of static shapes.

is there somthing wrong with gsf city? wouldnt you want a huge  city to walk around in and  hunt rendermen :p
yeah, that's why there are these things called "bricks"

yes because you have to like everything.
Anyway this will get failed because eptalts already said he'll fail any add-on that allows the placement of static shapes.
what
the simple point is that these are going to look like trash

yes because you have to like everything.
Anyway this will get failed because eptalts already said he'll fail any add-on that allows the placement of static shapes.
This doesn't allow the placement of static shapes. It gives you an easy way to package maps.
Why hasn't mission editor been failed?

This doesn't allow the placement of static shapes. It gives you an easy way to package maps.
Why hasn't mission editor been failed?
Oh.
I read that wrong then.

Why hasn't mission editor been failed?

You can still do alot of things in mission editor, it just exludes terrain and interiors.

You can spawn static shapes, items, or even brick collision dts, which looks like it could make some mirrors :O.