Author Topic: Suggestion: Brick guns (different from Setro's)  (Read 498 times)

So I saw this topic and had the idea in my head before I read it that someone wanted a brick-styled gun to fire brick-styled projectiles.  I was wrong about what he wanted, but that got me thinking about a set of brick-styles guns that look like they are built out of bricks.  Then that got me thinking about building actual guns out of bricks, and that is what this topic is about.

This is a suggestion, not a request.  It isn't necessary, but would be cool to have.

There would be a new brick inventory tab for brick guns, and in it would be different sections for different bricks that have different effects on the gun (this is kinda hard for me to explain).  When making a brick gun, you would start with the "gun brick base", which is a 1x1f that would signify that any gun bricks connected to it form a brick gun.  From that base brick, attachment bricks could be added.  These attachment bricks would be the following: A projectile brick, an accuracy brick, a sight brick, an ammo brick, and a reload brick.

The projectile would signify the size and explosive power of the projectile.  There would be a pistol shot projectile 1x1f brick, AR shot, sniper shot, etc.

The accuracy brick would be, essentially the barrel (the longer the brick, the more accurate the shots would be.

The sight brick would be a brick that adds an ironsight to the gun, and each brick would have a different ironsight.

The ammo brick would indicate how much ammo that gun would have before it ran dry.  This category would have different types of mags for the different projectile bricks.

The reload brick would indicate how the gun reloads, and each type would have a different speed.

Other, less significant attachment bricks would be silencers, bayonets, flashlights, etc.

« Last Edit: July 26, 2013, 01:59:22 PM by Gen. Hothauser »

Sweet idea but not very practical unless it's possible to duplicate and move already existing nodes in DTS files which isn't possible as far as I know. So the only way to do this would be like the buildable vehices: basic set of premade guns that you "build" and you can't make anything different from the premade guns.

Sweet idea but not very practical unless it's possible to duplicate and move already existing nodes in DTS files which isn't possible as far as I know. So the only way to do this would be like the buildable vehices: basic set of premade guns that you "build" and you can't make anything different from the premade guns.

Hmm, that's true.  Damn.



I'd still at least like to have brick-based guns.  I don't think we have ever had them before, and it would be a nice change from the realistic gun style that blockland has fallen into.