I tried doing  a little showy thing just to test some functions or whatever you call them.
		
		function Point(%this) {
// Now lets start the brick movement magic.
		commandToServer('instantUseBrick', "brick1x3x5Data");
		commandToServer('instantUseBrick', "brick8x8Data");
		commandToServer('instantUseBrick', "brick2x2Data");
		commandToServer('instantUseBrick', "brick6x6Data");
		commandToServer('instantUseBrick', "brick8x6Data");
		commandToServer('instantUseBrick', "brick8x2Data");
		commandToServer('instantUseBrick', "brick8x4Data");
		commandToServer('instantUseBrick', "brick2x2Data");
		commandToServer('instantUseBrick', "brick3x3Data");
		commandToServer('instantUseBrick', "brick2x2Data");
		
	}
It works perfectly, or almost. It scrolls through the bricks too fast, not allowing me to see them. Is there any way to delay them?