I tried doing a little showy thing just to test some functions or whatever you call them.
function Point(%this) {
// Now lets start the brick movement magic.
commandToServer('instantUseBrick', "brick1x3x5Data");
commandToServer('instantUseBrick', "brick8x8Data");
commandToServer('instantUseBrick', "brick2x2Data");
commandToServer('instantUseBrick', "brick6x6Data");
commandToServer('instantUseBrick', "brick8x6Data");
commandToServer('instantUseBrick', "brick8x2Data");
commandToServer('instantUseBrick', "brick8x4Data");
commandToServer('instantUseBrick', "brick2x2Data");
commandToServer('instantUseBrick', "brick3x3Data");
commandToServer('instantUseBrick', "brick2x2Data");
}
It works perfectly, or almost. It scrolls through the bricks too fast, not allowing me to see them. Is there any way to delay them?