Author Topic: Brick Commander Vehicles  (Read 6992 times)

il post them when im on my cpu



well i might model some of then (if i feel like it) when the buildings are done

allright here are the buildings i made sofair http://www.brickcommander.com/Structure-SuppBuildPic.jpg   

my verson-







Clan Building- http://www.brickcommander.com/Structure-ClanAdminBuildingPic.jpg

my verson -





Guard bunker-http://www.brickcommander.com/Structure-GuardHouse.jpg

my verson-




Gate-http://www.brickcommander.com/Structure-HeavyGateOpening.jpg

my verson(best i can do) -




Wall-http://www.brickcommander.com/Structure-LWallCenterPiece.jpg

my verson(best i can do)-




L wall-http://www.brickcommander.com/Structure-LWallCornerpiece.jpg

my verson(best i can do)-




what i will make next HQ-http://www.brickcommander.com/Structure-HQ.jpg


Underground bunker-http://www.brickcommander.com/Structure-UndergrBunkerPic.jpg


want but not shoru if i can make -http://www.brickcommander.com/Structure-CommandCenter.jpg

-http://www.brickcommander.com/Structure-PrimusPalace.jpg





how do you convert a save into a working spawnable thing?

It isn't a save. I made it with blender, it's pretty good at getting things to scale.
« Last Edit: August 27, 2013, 09:48:37 PM by alex dude »

so..no way to turn a save into something blender can read?


so..no way to turn a save into something blender can read?
There's blb2obj somewhere on the forum, which you can convert saves into .obj files, and then open them in blender.
I might need to lower the container a little.


i want that converter so then my Yamato Ship can move!!!