How server intensive would the blood be if you had a team deathmatch?
Interesting.Is there open source code for this anywhere? I think I saw Port post it somewhere.
Yeah, you can find the decal system here and the blood is bundled into into this gamemode somwhere.It depends on if you clear the blood and how much is being spawned. If I were going to use the blood in a team death match server I'd make it fade after about 20 seconds of lifetime and delete it shortly after, or when the round ends.
bump
vaux is being douchy and not working on the new crime system which he demanded got put in.
By real life issues, do you mean school? Thats the most likely culprit.
To say in short, Yes.
Any progress so far?