Poll

???

I don't know.
8 (10.7%)
I just do it and don't think much about it.
9 (12%)
Looking at the Gallery.
3 (4%)
Going to other peoples servers.
3 (4%)
Visualizing on what I want to make then I try to recreate it.
23 (30.7%)
I build with friends.
5 (6.7%)
I force myself
9 (12%)
I don't build
11 (14.7%)
Other
4 (5.3%)

Total Members Voted: 75

Author Topic: How do you guys get your motivation to build?  (Read 3567 times)

I'm wondering, I've been having troubles building because I haven't been motivated enough.

I have this problem too, but luckily, I have devised a simple, one step tool for increasing motivation:

Visualize the end goal. Imagine the satisfaction of building something huge, posting it on the gallery, and letting people play on it as a server.

Another technique that I like to use ties in with the first method:

I force myself to build. Even though it seems kinda ludocris, I use this method, because, in the last method, I am visualising the goal.

Another thing that may help is if you draw your build on a price of paper so you can see your build go from idea to build and then make corrections according to the drawings.

What I DON'T recommend doing is building with friends, because they don't have the same building style as you, so the build may come across as choppy, or unfinished.

Hope this helped and I hope I'm not turning into sir dooble :)

Thanks Sir Dooble- I mean Darksaber.
Does anyone else have their opinion?

Thanks Sir Dooble- I mean Darksaber.
Does anyone else have their opinion?
enslave yourself

think about how beautiful it's going to turnout

If I am motivated to build I build. If I am not motivated to build I do not build. Simple as that. You don't need to "get" motivated. Naturally motivation comes to you, you don't have to force it if you really don't want to. I see no reason in forcing something that you don't have motivation for.

I usually have to build in the morning because that's when I'm most awake and focused. I also have to visualize what the build will look like/game, and I have to plan things out ahead of time, and have good people to work with me who are trustworthy. I think that collaborations are a lot more successful rather than working solo.

I just usually start without thinking too much. I've often also thought beforehand of what kind of end result to expect, but I avoid it these days as expectations and reality rarely go hand in hand. For a fairly big perfectionist like myself, it's really demotivating to not meet your own expectations, so it's nicer to jump in with none.

Generally if I just start something, it will develop in my head by itself as I go along, the end result often being somewhat of a suprise even to myself. It's really the curiosity to see in what way something develops that drives me.

Another thing that can really help out is simply to take a break from the whole game. Let ideas brew in your mind for a few days or even weeks, and get back to work. The nicest thing about taking a break is that you don't actually get worse from it, but actually might improve.

And yeah, I agree with Sleven on that motivation really can't be forced. If you don't feel like building, don't build.

...aaaaaand I disagree with Darksaber's claim that building with friends is bad. Sure, there might be striking differences in style if you just jump into it, but after a while building with other people can be extremely fruitful as you can share and develop ideas together, motivate each other to keep building, and eventually develop similar styles.
« Last Edit: August 20, 2013, 10:55:18 AM by Ladezkik »

I just usually start without thinking too much. I've often also thought beforehand of what kind of end result to expect, but I avoid it these days as expectations and reality rarely go hand in hand. For a fairly big perfectionist like myself, it's really demotivating to not meet your own expectations, so it's nicer to jump in with none.

Generally if I just start something, it will develop in my head by itself as I go along, the end result often being somewhat of a suprise even to myself. It's really the curiosity to see in what way something develops that drives me.

Another thing that can really help out is simply to take a break from the whole game. Let ideas brew in your mind for a few days or even weeks, and get back to work. The nicest thing about taking a break is that you don't actually get worse from it, but actually might improve.

And yeah, I agree with Sleven on that motivation really can't be forced. If you don't feel like building, don't build.

I try to be 'perfect' too, but when I do I always fail. Perfectionists are never satisfied with what they've made, and sometimes you have to just disregard what you think of what you made; that's why you need outsider feedback. It's also why I prefer to go abstract.  :iceCream:

-snip-
Thank you a lot, I'm a perfectionist as well and when I do build things I usually end up deleting it all because I think its not good enough, then that causes me to not be motivated anymore.


I get a bazillion ideas each day that I just end up trying all of them and chosing the one that works the best.


Listen to "You're The Best Around"

it really helps.

A few different ways

1. Kinda force myself, although later I end up tired and it won't end up as well as I thought, but that's me.
2. Thinking how much fun I can have with it when I'm done with it.
3. Doing it over time.
4. When I'm bored.
5. When I really want to randomly.

Most of the time it won't end up as I thought it would be, most of the time better.

Listening to music.

Listening to music sometimes helps me too, however all it does is move me forward and make me feel more confident. Having a cold drink while building really is another way to get through a project or build.

I crave people giving me attention in gallery.