Author Topic: GoldenEye Facility DM (WIP)  (Read 4779 times)

GoldenEye N64 Deathmatch!
Hiya! I'm working on several Multiplayer maps from the Nintendo 64 game GoldenEye 007!
Once I'm finished, I'm hoping to see some competitive players!
Take a look at Facility progress so far!

N64 Stairs



Blockland



N64 Toilets



Blockland



N64 Console Room



Blockland



N64 Main Area



Blockland



One of the bottling rooms



N64 Bond



Blockland Bond V.S. Oddjob


I'm not the greatest builder, and I don't always have time to play, but I think
this looks fairly good! If I knew how to model and script, this place would look way better!
Please let Me know what You think of My work so far!

Opinions and suggestions are greatly appreciated!

Thank You!

I think that you are a great builder, every little detail in the original photos of the Nintendo maps you were able to make perfect replications of on Blockland. I would like to see more replications of yours, you're very talented.

I saw the first picture and thought it was in blockland and was like "WO"
but then i realised it wasnt.
i never played that game, sadly.


Still, looks actually quite good.

I like how you used small bricks to replicate the contour in the tiles but I think the overall brickwork could be better.

Yeah, the 2x1 bricks in the wall do seem spammy.
Idk, the blockland pictures just dont have the same character as the n64 ones

Wow, nice.
I still have the game.

while the white brickwork is definitely accurate, it doesn't look good in-game
it would be better if you overlapped them rather than stacking

Seems the Blockland version is much smaller.
Nice recreation.

Yeah, proportions and brickwork could be better but other than that it looks good!

the lighting isnt too accurate, might want to spend a few mins polishing the env settings
i'd also recommend going it over again to see if you can use larger bricks where possible. im seeing a good amount of 1x2 and 1x8 brick spam
the sink/urinal color is pretty close but it wasnt transparent... might want to try using a solid blue/gray color there and apply a chrome/pearl effect

other than that, nice recreation :)
« Last Edit: September 18, 2013, 04:27:36 PM by Planr »

good good, 7/10!

Gold gun from Scaramanga much? lol


If you fix the lighting then it will look better than the original! That railing looks very nice, too.

Question: how would modeling and scripting make this place look better?

This brings back memories.

Keep up the great work.