Author Topic: Client side remove Red damage flash  (Read 623 times)

A client sided mod that removes the red damage flash and replaces it with a text notification. "HIT! - 23"

Weird. I traced an event dealing me 25 damage. No clientCmd, no GUI, nothing.

Weird. I traced an event dealing me 25 damage. No clientCmd, no GUI, nothing.

That's because ::setDamageFlash is a engine system networked directly through the object ghosting (?) system. The PlayGUI object directly renders the data associated with the object it's controlling (or orbiting, if it's a camera).

That's because ::setDamageFlash is a engine system networked directly through the object ghosting (?) system. The PlayGUI object directly renders the data associated with the object it's controlling (or orbiting, if it's a camera).
So. There's no way to stop the damage flash from happening?