Hi. I'm just going to let this off right off the bat. I don't really expect it to be made into something or even be put into thought as a possible feature (
as it's most likely impossible anyway, and it'd be an incredibly frustrating feature for most even if it were to be optional.). It's just been on my mind.
I host a pretty low-end server with friends, it's a listen server, not dedicated. So lag is pretty common.
The issue is that my server often has sudden spurts of latency issues. Because I am the host, I don't get the effect of lag on my server. There's only 3 ways for me to find out if my server's lagging or not.
- Check my adapter's activity
- Have someone say on the server that it is lagging (this comes in account for checking latency as well)
- Spy on someone to see if their movement is freezing/stuttering (as most people on my server don't say when it's lagging. This doesn't always work because apparently players can appear to be frozen even if there's no latency drops on the server for the host.)
This isn't a complaint as all 3 of these methods are as easy as tolerating the lag, but it concerns me alot as it happens when I don't know how severe the lag actually is on my server.
Just a thought really, what if the host by any chance could get the same lag notifications as players on a listen server?