Zero-Gravity
I'm actually working on this project, but procrastination swallowed me. I'll attempt to get back to it.
Players are spawned in a room filled with zero-gravity blocks that allow the player to float around, shoot, and veer from danger. There are two variations I'm working on:
DM/TDM
There are four teams for TDM mode (red, yellow, green, blue). All players receive a ranged weapon that sends the player backwards, and a sword for melee. They can use the ranged weapon to propel themselves around the room and to kill enemies. They can also use the ranged weapon to veer away from environmental danger such as spikes and fire.
PVE
There are two teams in PVE mode: guinea pigs and evil scientists. The guinea pigs are armed with a Proto-17, a weapon that deals no damage but sends them a distance away from the area shot, and the evil scientists control the laboratory they are held in. The guinea pigs win when the time limit runs out, and the evil scientists win when they kill all of the guinea pigs.