Author Topic: Magic Wand (Harry Potter inspired, I guess, different spells)  (Read 5288 times)

Using text commands is stupid for weapons. Like, seriously.
Then how do you pick from 10+ spells?
You can use a trigger when you jet, so it cycles all the powers of the wand.

I hit it really quickly with weapons.

The forget?
How?

I haven't even come close..
What are you, collecting?

Sounds like a fun add-on... Good job!


You can use a trigger when you jet, so it cycles all the powers of the wand.
I think the system in the OP is probably the best.

I'm done telling you that's a bad idea, but okay...
If you really want to..

I'm done telling you that's a bad idea, but okay...
If you really want to..
It has keybinds
isn't that obvious

Seriously, just use right click.

Keybinds AND commands are dumb ideas for a weapon imo.
And ik you threw out the commands idea already, but keybinds... just no.

Seriously, just use right click.

Keybinds AND commands are dumb ideas for a weapon imo.
And ik you threw out the commands idea already, but keybinds... just no.
Jesus, you obviously don't get the point.
It's one weapon and you pick between spells, and you can use right click for a spell along with the emote keys.
What's wrong with keybinds? A cycle command would be huge pain in the ass because if your most commonly used spells are 7 away from each other, you can't easily access them. Keybinds allow you to easily cast a spell that you customize, and the light-key functionality to cast other spells removes the need to juggle keybinds.

Jesus, you obviously don't get the point.
It's one weapon and you pick between spells, and you can use right click for a spell along with the emote keys.
What's wrong with keybinds? A cycle command would be huge pain in the ass because if your most commonly used spells are 7 away from each other, you can't easily access them. Keybinds allow you to easily cast a spell that you customize, and the light-key functionality to cast other spells removes the need to juggle keybinds.

I'd have to set my emotes to keys.
I also cant imagine all the spells on keybinds, even all for one type of magic. That would be at least 8 keybinds at once. I don't have 8 free keys unless you wanted me to use Alt or Shift along with them..

At this point I want you to do it your way so people who try out the mod rage at you when it doesn't make sense..

I'd have to set my emotes to keys.
I also cant imagine all the spells on keybinds, even all for one type of magic. That would be at least 8 keybinds at once. I don't have 8 free keys unless you wanted me to use Alt or Shift along with them..

At this point I want you to do it your way so people who try out the mod rage at you when it doesn't make sense..
You're not supposed to have them all bound, only 5...


IMO something is already wrong when you can't fit your features in a single weapon conveniently

IMO something is already wrong when you can't fit your features in a single weapon conveniently
It seems pretty convenient to me.

okay, here's how you do this cleanly

right click opens a gui client side, with buttons with pictures and stuff that you click on to select spells, perhaps by submenus
right click > offensive, defensive, utility > left click > list of spells in grid maybe?  > left click again

bam done

three clicks and you've selected your spell. fast, easy, intuitive