Author Topic: Visible Damage on Vehicles  (Read 3243 times)

Since blockland physics is stuff i was thinking couldnt we add some form of visible damage? Beamng. Drive(http://www.beamng.com/BeamNG.drive) was made with torque so wouldn't it be possible

Well, it depends on the engine blockland is using and BeamNG was using.
That, and if we were to achieve something like this, each side of the vehicle would have to have some sort of node....
basically the vehicle would have a LOT of of polygons in the model.

Since blockland physics is stuff i was thinking couldnt we add some form of visible damage? Beamng. Drive(http://www.beamng.com/BeamNG.drive) was made with torque so wouldn't it be possible
They used torque3d for that, however it seems like the soft body physics were actually written in lua

you could probably have basic damage on certain vehicles by making separate nodes, like having the hood or grills get blown off and the windows shattered

I thought Phydeoux made vehicles that showed damage.

how about we borrow the vehicle physics from that game

They used torque3d for that, however it seems like the soft body physics were actually written in lua
that was in lua?

holy stuff i have even more respect for them now


anyways, not really possible without access to some of the engines source code, animated and rigged destruction is totally possible, just not soft body

http://cajetan-tools.square7.ch/?page_id=7

this guy fixed vehicle physics and injected LUA into a blockland dedicated server :o

http://cajetan-tools.square7.ch/?page_id=7

this guy fixed vehicle physics and injected LUA into a blockland dedicated server :o
I'm almost 95% sure that that's complete bullstuff
like first off who in their right minds would want to use ASM to code something

I'm almost 95% sure that that's complete bullstuff
like first off who in their right minds would want to use ASM to code something
it's legit

http://cajetan-tools.square7.ch/?page_id=7

this guy fixed vehicle physics and injected LUA into a blockland dedicated server :o
you sure? there is like no pictures and dow- oh he says he's not sure okayy.

This thread reminds me of a car, that even when it's health was 0, it still drove around perfectly, with a fire mounted to it, and the car recolored black.

This thread reminds me of a car, that even when it's health was 0, it still drove around perfectly, with a fire mounted to it, and the car recolored black.
That was just a VCE glitch. Its health was actually -1 instead of 0. Not sure why, but Blockland doesn't seem to realize that they're dead when their health is below 0. You did this by using VCE to make the vehicle's health 0, and then -1.

I'm almost 95% sure that that's complete bullstuff
like first off who in their right minds would want to use ASM to code something
Bullstuff, that's something I really would like to taste. Jokes aside.

Vehicle physics isn't working probably. I'm not really good in those things and it's really hard for me to fix or work with this stuff. My result here:
http://cajetan-tools.square7.ch/?p=28

Not really what I expected. The vehicle was also rumbling like stuff and later glitched up and crashed Blockland.

To the Lua Library part. Yes, it's actually possible. I had to work a bit on it, with the help of some others.
The original Lua Library is by someone else made on GarageGames.  I just found a method to get it into game, aka DLL Injection. Explained here + link to original Lua Library. (Don't worry, there are no DLLs here)
http://cajetan-tools.square7.ch/?page_id=43

Bullstuff, that's something I really would like to taste. Jokes aside.

Vehicle physics isn't working probably. I'm not really good in those things and it's really hard for me to fix or work with this stuff. My result here:
http://cajetan-tools.square7.ch/?p=28

Not really what I expected. The vehicle was also rumbling like stuff and later glitched up and crashed Blockland.

To the Lua Library part. Yes, it's actually possible. I had to work a bit on it, with the help of some others.
The original Lua Library is by someone else made on GarageGames.  I just found a method to get it into game, aka DLL Injection. Explained here + link to original Lua Library. (Don't worry, there are no DLLs here)
http://cajetan-tools.square7.ch/?page_id=43
I'd be worried about being banned, you sure badspot doesn't mind?