Author Topic: weapons made for the endless zombies gamemode  (Read 469 times)

i think that weapons that are specially optimized to and made for endless zombies would be super neat. Like a rocket launcher with really slow reload time, a pistol that takes 12 shots to kill a zombie at 100% health, stuff like that.

There would be 3 different types of primary weapons, each split into 2 different types, along with 1 or 2 special weapons. More or less like L4D2.

Shotguns:

SPAS-12 and Pump shotgun. SPAS would have 0.5 seconds between shots, 10 bullets in one clip, mid-range damage and slow reload.

Pump shotgun would have 1 second between shots, 8 bullets in one clip, instant kill a zombie that has 100 health and very slow reload.

Assault rifles:

SCAR-H. The sand-colored rifle.
(Custom name) Tekken6, A red assault rifle with a very long barrel and short stock.

Scar H would have 0.05 seconds between shots, 45 bullets in one clip, small amount of damage and fast reload.

Tekken6 would have 0.25 seconds between shots, 30 bullets in one clip, moderate-high amount of damage and medium reload time.

Sniper Rifles:

Intervention: 6 seconds between shots, 2 bullets in one clip, instantkill damage and very slow reload.

Blaser R93 Tactical: 1 bullet in clip, 2 shots to kill a 100% health zombie and moderate reload.

Specials:

Anza: 20 seconds between shots, amazing radius damage (around 30 bricks radius, instantkill within 15 bricks), 1 bullet in clip, extremely long reload time

Grenade Launcher: comes in 3 types - Cluster, High Explosive and Gas

Cluster: Has 5 barrels, all lined up next to eachother, fires 5 small grenades in a line, all explode within 5 seconds, explodes on impact with zombie. Radius damage is 10 bricks, instantkill if on contact (100 health zombie), takes 10 seconds to reload.

HE: One large barrel, fires a grenade with 15 brick radius damage. I'll let you decide the rest of the stats on this weapon.

and finally, Gas. It fires one grenade that explodes into a toxic field of painful gas. Gas causes 15 damage a second. Gas has 20 brick radius.

feedback and suggestions are welcome, i'll add to op.