Author Topic: the stanley parable: 8888888888888888888888  (Read 13407 times)

ITS LIKE ANTICHAMBER ALL OVER AGAIN

holy crud Countdown_music.wav = best music i've had going in a vidya gam in a long ass time

holy crud Countdown_music.wav = best music i've had going in a vidya gam in a long ass time

Got almost every ending / special thing on Stanley Parable, just can't get Whiteboard or Serious.

I got all the endings. Wooot.


why the forget are there so many narrations of how beautiful the lounge is

that's... a really good question
it covers 8 individual instances .-.

so since taboo (and maybe some others) are looking through the audio files i'd love to know what some of these things are from the narrator.
a few strange clips i'm not understanding [SPOILERS]:
PlaytestFinale_2_00, stanley escapes the playtesting??
PlaytestP_3b_00, stanley traps himself in the portal puzzle by doing something stupid with the cube?
the entire Zaxis#_## series, the narrator changes perspective on stanleys personality entirely???
particularly Zaxis7_00, which is hilarious but also somewhat creepy. "stanley this, stanley that", is just repeated four times in different tones by the narrator. that's it.
also the Zen#_## series, which sounds familiar but Zen2_00 doesn't make any sense.

EDIT 1:

also wait what the forget is door.wav
i'm guessing thefloatingworld.wav is heaven?
wakeupstaaaaerror.wav??

i'm super spooked right now

EDIT 2:

no i'm going to keep going
there's an entire folder called echoroom, everything is from the narrator in an echo'd voice
NONE OF IT MAKES ANY SENSE I HAVEN'T A CLUE WHERE IT COULD BE IN GAME FHIFEDAD

EDIT 3:

further more in the sound > fx > file there's zaxisboxes1, 2a, and 2b, all recorded messages to a phone that appears to be narrated by the same woman who IS YOUR WIFE? she's calling back to ask if the companies order of 1,327 cardboard boxes from the Future Happiness Foundation.
« Last Edit: October 27, 2013, 03:49:41 PM by .:FancyPants:. »

there's too many god damn secrets in this game

HOLY stuff WAT
« Last Edit: October 27, 2013, 03:50:42 PM by Tetris »



EDIT 2:

no i'm going to keep going
there's an entire folder called echoroom, everything is from the narrator in an echo'd voice
NONE OF IT MAKES ANY SENSE I HAVEN'T A CLUE WHERE IT COULD BE IN GAME FHIFEDAD

Edit 2 is the echo room in the museum ending.

so since taboo (and maybe some others) are looking through the audio files i'd love to know what some of these things are from the narrator.
a few strange clips i'm not understanding [SPOILERS]:
PlaytestFinale_2_00, stanley escapes the playtesting?? yes
PlaytestP_3b_00, stanley traps himself in the portal puzzle by doing something stupid with the cube? throw the cube out the door while it's open and trap yourself
the entire Zaxis#_## series, the narrator changes perspective on stanleys personality entirely??? some i recognize from post game and confusion endings, i imagine they're semi-randomly triggered with currently unknown conditions
particularly Zaxis7_00, which is hilarious but also somewhat creepy. "stanley this, stanley that", is just repeated four times in different tones by the narrator. that's it.
also the Zen#_## series, which sounds familiar but Zen2_00 doesn't make any sense. all from choosing the red door after hopping off the cargo carrier thing

EDIT 1:

also wait what the forget is door.wav haven't found this one yet
i'm guessing thefloatingworld.wav is heaven? motherfucking button heaven
wakeupstaaaaerror.wav?? connected to the aforementioned semi-randomly triggered zaxis clips, plays at the beginning as indication of whatever triggered it

i'm super spooked right now

EDIT 2:

no i'm going to keep going
there's an entire folder called echoroom, everything is from the narrator in an echo'd voice
NONE OF IT MAKES ANY SENSE I HAVEN'T A CLUE WHERE IT COULD BE IN GAME FHIFEDAD

EDIT 3:

further more in the sound > fx > file there's zaxisboxes1, 2a, and 2b, all recorded messages to a phone that appears to be narrated by the same woman who IS YOUR WIFE? she's calling back to ask if the companies order of 1,327 cardboard boxes from the Future Happiness Foundation. sometimes at the start of the game a phone will be ringing in the first office room. answer and the next playthrough will have that area filled with boxes.

this is kinda weird?
i mean i'm not immediately claiming anything, just that it's a little funny



are there wrenches in real life that look exactly like that or what???

this is kinda weird?
i mean i'm not immediately claiming anything, just that it's a little funny



are there wrenches in real life that look exactly like that or what???


....yes

this is kinda weird?
i mean i'm not immediately claiming anything, just that it's a little funny



are there wrenches in real life that look exactly like that or what???