Author Topic: Warface: First Impressions with Taboob  (Read 1359 times)

i'm sorry to do this but there you go

tl;dr pretty okay game, kinda buggy, weird web interface, but overall enjoyable and definitely worth a look

warframe or warface

oh you sneaky ninja ass piece of stuff

there's like five games now with "war[noun]" please don't hurt me

update: gface website is now completely broken and not loading for anybody in anything
gg crytek

I just tried it for myself yesterday.  I cannot tell that Crytek made it.  It feels just as sluggish and bland (right down to the cargo crates in warehouse map) as any other f2p shooter out there.  There was nothing to set it apart.  Seriously, even down to the movement it felt just like all the other CoD wannabes.

update: gface website is now completely broken and not loading for anybody in anything
gg crytek
it works for me
also so far that im reading your blog post or something, gface only working in IE is not true
but I agree with your post, the game is still pretty buggy but it's still fun
« Last Edit: October 25, 2013, 02:42:53 PM by Boink! »

You forgot to mention about how we waited more than 6 months for a translation and a stuffty browser-based DRM AKA GFace crap which all it does is trying to copy Battlelog. Except that it does it about ten times worse.
For the record, there is physically no change from this version and the Russian version that has been out for over an year, except the translation and the Russian version is not filled with browser-based bullcrap.
And Marcem, there are plenty of things to set it apart. You can't just loving say it's like any other f2p (or not) shooters out there just because it has weapons and maps.

You forgot to mention about how we waited more than 6 months for a translation and a stuffty browser-based DRM AKA GFace crap which all it does is trying to copy Battlelog. Except that it does it about ten times worse.
For the record, there is physically no change from this version and the Russian version that has been out for over an year, except the translation and the Russian version is not filled with browser-based bullcrap.
And Marcem, there are plenty of things to set it apart. You can't just loving say it's like any other f2p (or not) shooters out there just because it has weapons and maps.
Play Alliance of Valiant Arms or Combat Arms (or practically any F2P modern military shooter) then this.  It's practically the same thing.  What sets it apart? 

Play Alliance of Valiant Arms or Combat Arms (or practically any F2P modern military shooter) then this.  It's practically the same thing.  What sets it apart? 
I played both of them, and excuse me but a metric ton of things?
Graphics, devs, weapons, maps, systems, business model, unlocking model, sounds, shooting handling, attachments, sliding, coop, pretty much everything that sets every other game on the market loving apart?
By your logic there's no reason to play any FPS game anymore because it's all the same crap. Nor any medieval strategy or management games. Or physically any games of the same genre & sub-genre.