in-game scripting, in lua, allows a lot more possibilities, etc
"Eww, Roblox has new content....can someone put it in Blockland?"
Anything you can do with LUA you can also do with TorqueScript. It's also ingame. I don't see the issue here.
wow basic water physics and graphicsmuch impress
It looks pretty. But they still can't get swimming underwater right.
The water looks the hell a lot better than just having a baseplate as the water.The water physics in an outdated engine won't work for awesome water physics like that.Is it me or Roblox is getting better?