Author Topic: 3D LEGO Studs  (Read 1651 times)

I found this on Badspot's website

This shows that 3D stud textures are possible. I wonder if Badspot can add it to retail Blockland!

It'd be cool, but makes me wonder if clipping issues would be present

3D
textures
uhhh

those bricks worked entirely differently from what we have now, with each one being a DTS shape instead of the ~octagoon trees~ grid system we have now
not easily doable nor desireable

New studs would be even easier, they're square.

A single stud would have a minimum of 5 faces.

A 1x1 now has 9 faces.

A 1x1 with a stud would have 14 faces.

A 64x64 (4096 studs) would have a total of 20489 faces.

This is not doable.

I wonder how many times this has been suggested so far.

Wait. Why not render multiples of the stud top texture and stack them on top of each other?
Like this? It's been done in Minecraft with a mod and didn't cause much lag.

« Last Edit: October 31, 2013, 10:49:18 PM by Klocko² »

because it would look terrible

How does that reserve face count? You need a face for each texture.

And as the above said, yeah, it would look terrible.


Badspot said on the picture:

Check out the sweet top-secret 3D effect of the bumps on the baseplate- It's done with clever use of alpha channels and only 16 polygons.

I think it isn't 16 polygons every stud, probably only 16 polygons every server.
« Last Edit: November 01, 2013, 01:41:48 AM by Klocko² »

This is possible and has been done before in v8 (or was it v7?)

The mod was never released because it was extremely buggy. It basically spawned a static shape of each stud using math over bricks.
I'm going to try and dig up the discussion for you.
Studs were hid/shown depending on whether they were covered by other bricks. Etc.

It's possible to do this properly.


I would actually love to have a 3D stud option.
I have a machine that can handle it.

This is possible and has been done before in v8 (or was it v7?

Yeah, and it looked ugly as hell because you had these giant chocolate square things popping out. Maybe if they weren't as tall it would be ok.


I would much rather have normal maps: https://www.youtube.com/watch?feature=player_detailpage&v=VaAELYgp7vw#t=44
This is the best option considering it would cover every type of stud texture; such as the 1x1/2x2 round studs that cut off in the corners.

You absolutely cannot do 3D studs.
« Last Edit: November 01, 2013, 12:55:37 PM by Conservative »