Reference achieved!
Looking to make a 2D physics sandbox game, I'd like some input on what engine/rendering solution to use.
Want:
- low level language (like C)
- easy cross-platform ability, or at least easy code migration
- Barebones object rendering so I don't need to mess with it too much
now there's a question i've been trying to answer for a ridiculously long amount of time;
SDL was what i first started with, but toying around with it led me nowhere, and i kept encountering problems that everyone seemed to think was so simple to solve that they never bothered asking for help anywhere on the internet; i got stuck. rather than hook up to some new forum for coding where i would look like an idiot, i quit it and have been shifting between things ever since. i'm sitting on Unity2D right now but i'm not getting anywhere really because all this failure is pretty demotivational.
if you take up SDL and get farther than i did (which is very likely), please feel free to tell this thread where you're going and maybe even leave some summary of how you're going about it, i don't know who else might appreciate it but i sure as hell would.