Author Topic: Game Design Megathread  (Read 553721 times)

Purple, you didn't even credit the music from Anamanaguchi? The forget, dude?

well according to other people, i'd get sued and stuff if i posted the music i bought on game jams, so i'm going to have to find another source of free 8-bit music i suppose :[

okay, in version 3 i will add

  • Stage reset upon death
  • Sounds for actions, and projectiles
  • Will try to add more... detail to the game?

also zay i'm trying to make a sort of retro, limited style with this. besides i don't think the keys really bother anyone?

and i didn't even realize how big the game was until now. i'll find a way to compress it tho

oh god i'm so sorry, i forgot to credit him, i'll add his name in

the keys are literally the only things that make this game hard


because it's actually really easy, the keys are confusing as forget and it makes no sense. also I never complained about your retro style, and it has nothing to do with the controls

and about the music, just get some loving freeware music

don't loving snatch music from STEAM GAMES

so i'm going to have to find another source of free 8-bit music i suppose :[
Or make your own? It's not that hard. Or if you really can't do it, just get some freeware music. Not music from Steam games.
besides i don't think the keys really bother anyone?
Of course it bothered us if we mentioned/complained about it.
oh god i'm so sorry, i forgot to credit him, i'll add his name in
Actually, Anamanaguchi is a band, not a single guy.

the keys are literally the only things that make this game hard


because it's actually really easy, the keys are confusing as forget and it makes no sense. also I never complained about your retro style, and it has nothing to do with the controls

and about the music, just get some loving freeware music

don't loving snatch music from STEAM GAMES

okay i'll find some free music, this might be hard though

but i don't see what's wrong with the keys, they're fine to me
okay, i'll make an options menu which allows you to customize which key setup you can use, how about that?

but i don't see what's wrong with the keys, they're fine to me
Of course they are... you're the one who made the game and assigned the keys...

okay i'll find some free music, this might be hard though

but i don't see what's wrong with the keys, they're fine to me
okay, i'll make an options menu which allows you to customize which key setup you can use, how about that?
how is it hard to find freeware music, you're not the one making it

it took me like 5 minutes to find good music for my game

EDIT: ok the point of flappyjam is to make a difficult game

this game isn't hard. I'm already on the third level and this is my second time playing
« Last Edit: February 16, 2014, 09:53:34 PM by Zay »



is this good or do i need to add anything else

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is this good or do i need to add anything else
make it harder


what are you talking about


ghh i don't know what you're referring to sorry
the game is pretty easy

the game is really easy

really?



and it even gives me trouble sometimes.
but yea i can see how there is repetition in what's being thrown at you, so i will add more dangers

really?



and it even gives me trouble sometimes.
but yea i can see how there is repetition in what's being thrown at you, so i will add more dangers
on my second time playing, I got to the third level and only died like twice in the second level

also


lol