Author Topic: health bar above player's head & sticky bomb  (Read 8628 times)

.bmp
Actually using 3-4 images, detects the health amount, and then puts it to that colored image.

Actually using 3-4 images, detects the health amount, and then puts it to that colored image.
um
okay
i was just bumping the topic


Stop loving bumping the topic.

By the way, you can always use ten bars like this: ||||||||||


This Topic is dying I want to see this D:

suppose you made a playertype that mounted to all players when they spawned, and disappeared when they died, that had a model that was just one long z-billboard made up of like 10 nodes

whenever the player's health lowered, the playertype mounted to it would check how much health it had left, then hide the appropriate amount of nodes (and recolor the rest of the remaining nodes)
How do you do a .DTS billboard, though?

4 days WHY NU ONE MAKE! :cookie: :panda: :panda: :cookie: :nes: :iceCream:
Because no one wants to, or it is just too difficult.




no i wanna see this made

Dude It says "jk lol" At The End Of MY Comment