Author Topic: Item Drops-No longer vanish?  (Read 1616 times)

I want a mod that prevents items from vanishing once dropped after a certain amount of time, which is how it is by default. An admin command would be nice to clear all drops, too (/clearitems)

I want a mod that prevents items from vanishing once dropped after a certain amount of time, which is how it is by default. An admin command would be nice to clear all drops, too (/clearitems)
Similar to Script_Corpses except with tools. I believe some people already recommended this but not too sure.

/support

Yeah, I was going to suggest this a few weeks ago, but forgot to.  Thanks for posting it.  /support

I'd like this, but to save from lag, there should be an admin command like /clearitems that clears all dropped items on a server  (In OP anyways.  Missed this.), or maybe a pref that limits the max amount of drops a player can have.  (Ranging from 0 - 20)
« Last Edit: November 15, 2013, 07:59:47 PM by SWAT One »

there should be an admin command like /clearitems that clears all dropped items on a server
An admin command would be nice to clear all drops, too (/clearitems)

Also:

or maybe a pref that limits the max amount of drops a player can have.  (Ranging from -1 - 20)

Why -1?  Infinite drops per player would be laggy, and would be an easy way to crash servers.  If you want it, then you should edit the add-on for yourself, but I personally think that's a bad idea.

Why -1?  Infinite drops per player would be laggy, and would be an easy way to crash servers.  If you want it, then you should edit the add-on for yourself, but I personally think that's a bad idea.
There's more people than be, I can guarantee, who want infi-drops just as bad as me. I want to use it as a police evidence system using the drop items on death add-on. Once the items are there, police units must transport them (Item Storage Mod) to an evidence locker, and to prevent lag, use evented chests (Again, Item Storage) to store them.

Ive also wanted this, but I have no idea how to even start to make it. I have noticed that Tier Tacticool's ammo drops last longer than regular items, but i'm fairly sure they are technically items, so someone try finding out how and why.

$Game::Item::PopTime

Change it to a higher number. The default is 10000 (10 seconds).

$Game::Item::PopTime

Change it to a higher number. The default is 10000 (10 seconds).
-1
nuff said.

Last time I saw this done, players would lag after after about 200+ items were laying around.
Removing the limit entirely just sets your server up like a time bomb. It'll eventually lag people out unless you moderate it.

-1
nuff said.
that would most likely make it delete items instantly

that would most likely make it delete items instantly
No, infinite. Is this going to start a war? Someone test it.

No, infinite. Is this going to start a war? Someone test it.
Torquescript is different from events. -1 will probably make it instant.

It would be wise to simply set $Game::Item::PopTime to some high number, rather than make them stay forever.

Dropped items are static shapes, right?