Ores (copper, iron, tin, coal, gold, silver)(lead and tungsten)
Ingots/Bars (copper, iron, bronze, steel, gold, silver)(lead + tungsten)
Gems: cut and uncut (ruby, emerald, sapphire, diamond, opal)
Herbs (An assortment of made up herbs for potion making purposes)(names later)
+ refining powder, plastic (not sure about the uses, but its being discussed)
Fruit, Fish, and Food Stuffs (not yet discussed)
Specific lists in categories will most likely expand to make room for more made up or original resources. Each material class will be separated into packs.
Edit: To save data block space, we've decided to recycle models of like materials with color shifting. IE, the copper and iron ore will use the same model of a different color however, coal will have its own model despite being in the "_Minerals" pack.
Also, were adding uranium and plutonium for fun.