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Author Topic: Event Request - Save and Load Position  (Read 630 times)

Two outputs that operate off of player/bot.

Input >> Player >> SavePosition
     Saves the player's X Y Z coordinates.
Input >> Player >> LoadPosition
     Loads the player's X Y Z coordinates from the most recent save.

This would be useful for custom checkpoints.

If for instance a player keeps going to that position that is laggy, kills or respawns the player or anything else, perhaps have a command /clearposition

Bump.  75 views and not one comment.  I cannot stress enough how useful this would be, as well as how easy this would be to code.  (I cannot code all that well.)

Bump.  This should be easy to make.  Rather agitated that this topic was by-in-large ignored.

Get VCE and AdvVCE.

Copy the position to save to <var:cl:savedPos>, save the var. Then to load it, load the var, and set <var:pl:pos> to <var:cl:savedPos>.

If you want this to be an event, why not just get the SetAsSpawnBrick event.

Download's broken, but if you want it, I can load it up.