i'll talk to furdle about making the shop more sensible. i hope we can make it with a nice gui and have it 'unlock' weapons instead of buying them.
like chivalry's system. i dont care if you think chivalry's gameplay is stuff, its unlock system is genius.
basically like, you start with one gun. get five kills with this gun, you get the next gun. get 10 kills with this gun, get the next gun.
then there are different classes, and each class has different weapons.
say there is an assault class. you start with a repeater. get 5 kills with the repeater, you get the pistol. get 20 kills with the pistol, and you get the assault rifle. guns will get more balanced out as well.