Author Topic: Wayfar 1444 (A Sci-Fi MOO)  (Read 7916 times)

I'm on "obscure oasis[X: 96, Y: 19 on MC-1954] "

question, how do I use the combat system?
i cant figure it out :/

Interesting. I'll give it a shot and probably quit in frustration after 15 minutes.
Edit: Nope, hold on. It takes about 15 minutes to learn some of the commands so yo can use them properly. Now that I have moved one room east time to examine this dispatch terminal and see what I can do.
« Last Edit: November 26, 2013, 11:56:51 AM by Demian »

question, how do I use the combat system?
i cant figure it out :/
The in-game page on Combat:
Quote
Help on Combat:
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Actions taken by colonists or creatures are resolved by either a skill roll or by consuming dice from your dice pools.

HOW DO I FIGHT THINGS?

First: designate a target. If you're in a vehicle, you use the TARGET command, if on foot use KILL.
Example:
KILL Hawgpadre, TARGET Dibolcrif

Second: Use a combat action. You can see your available actions by typing: ACTIONS. Your actions depend on the weaponry and gear you have equipped, as well as your skills and background.
Example: slash, slash 2

If you are executing a combat action like slash or fire on your favorite weapon, you can specify the number of dice from the applicable pools to roll during the attack. Attacks have varying minimum and maximum dice requirements - you might not be able to roll less than 2 or more than 6 of a certain dice, for instance. But if the number you enter falls within the range of allowable dice, the attack will consume exactly that many dice instead of the default, which is the maximum available attack dice up to your current maximum dice pool.

COMBAT DICE POOLS
Colonists have three dice pools, each used in different kinds of attacks or special actions.
[ Clarity ]: Used for judging accuracy with ranged weapons and completing complex tasks.
[ Stamina ]: Used for determining damage caused by high impact attacks.
[ Aggression ]: Used to calculate success in violent or rapid actions, and sometimes used to determine damage caused by some attacks.

When dice are used to produce damage or affect items, they are consumed and your dice pool goes down. The pools will regenerate over time, but a well prepared colonist will find use in quality food, good equipment, or deep investments in a skill group in order to increase available dice.

EMPTY POOLS
A dice pool can be replenished with certain nanite injectors, or the effects of some items and areas. Rec dome stimulants and the booster drinks available in the central gear shop are popular among colonists in the wilder areas.

See also: weapons, armor, gear, wilderness
Screenshot tutorial: http://www.wayfar1444.com/guides/combat.php

If in doubt, use the examine command or 'ex' in the syntax 'ex <thing>' where thing is anything. Using the in-game help with 'help <subject>' is also useful since I've been adding new subjects fairly often.

One of the best multiplayer text-based games I've ever played!

The in-game page on Combat:
If in doubt, use the examine command or 'ex' in the syntax 'ex <thing>' where thing is anything. Using the in-game help with 'help <subject>' is also useful since I've been adding new subjects fairly often.
thanks, now how do I exit the starting place? when i type out it says I cant go there

thanks, now how do I exit the starting place? when i type out it says I cant go there
Use the 'map' command inside central complex, in the main floor there is a blue '=]', there is a dispatch terminal there. Examine it and enter 'choose terminal', which will bring up the list of available planets.
I gotta shoot back home from work so I won't be around for a wee while, there'll probably be some other admins on later to help (exactly how useful they'll be is debatable though).

What does the focus command of Situational Awareness skill do?

A "help commands <command>" command would be really good. Ie. help commands east would print you "Makes your character move east."
« Last Edit: November 26, 2013, 12:15:23 PM by Demian »

Use the 'map' command inside central complex, in the main floor there is a blue '=]', there is a dispatch terminal there. Examine it and enter 'choose terminal', which will bring up the list of available planets.
I gotta shoot back home from work so I won't be around for a wee while, there'll probably be some other admins on later to help (exactly how useful they'll be is debatable though).
How do I change my password?

An hour and a half in and I have finally assembled my first shelter! Success!

Some tips for new players:
x <thing/nothing> is super useful (Examine)
app <thing> tells you more about some thing (Appraise)
l <n/e/s/w/ne/se/sw/nw/nothing> to see where you're going before you go! (Look)
You don't need to type west to move west, "w" is faster.
i to check your inventory
Read the guides: http://www.wayfar1444.com/
You can scan with any tool at any time, no need to wield it.

Edit: The start house has no interior? What's the point of this "building" then? enter house worked now, odd that it didn't before. I might have been in the wrong tile.
Edit2: I'm a retiree and I win when I "control 10 buildings". Does this mean if I build 10 of those starter homes I win the game?
Edit3: nonono some spore stuff got into my lungs and now I'm slowly dying. How do I cure spores in lungs that is for some reason listed as a disease? It cured itself after a while.
« Last Edit: November 26, 2013, 04:50:08 PM by Demian »

How do I change my password?
@password <old-pass> <new-pass>
I can reset it manually if you forget your new one.
What does the focus command of Situational Awareness skill do?

A "help commands <command>" command would be really good. Ie. help commands east would print you "Makes your character move east."
The focus command gives you a special attack of sorts which recovers some health and dice pools. The help system is a dinosaur and it doesn't parse multiple-word arguments very well as it parses spaces as underscores. It's something better suited to the website.

Edit: The start house has no interior? What's the point of this "building" then? enter house worked now, odd that it didn't before. I might have been in the wrong tile.
Edit2: I'm a retiree and I win when I "control 10 buildings". Does this mean if I build 10 of those starter homes I win the game?
Edit3: nonono some spore stuff got into my lungs and now I'm slowly dying. How do I cure spores in lungs that is for some reason listed as a disease?
The lack of interiors is a sporadic bug relating to how building interiors are only used on-demand and are destroyed later to save RAM. When you've met the requirements of your background you can use the 'reroll' command to ascend and earn reroll points which increase your skillpoint maximum and increase your maximum gadget slots to 2 slots at 5 reroll points and 3 slots at 10 reroll points.
I just made disease treatment kits available from the terminal in prefab shelters/other homes.

I plan to change the guides on the website as soon as I get the FTP credentials, they're pretty outdated.

We need a Steam group for Blocklanders of this game. I've spent 4 hours playing this game and I still only have my hut and recently got a fishing rig. There is so much to this game that it simply baffles me. I would like to move to the Blockland village but I fear traveling across the land with just a machete and no health kits. That VTOL sounds like fun right about now.
« Last Edit: November 26, 2013, 03:20:00 PM by Demian »

Sorry, I was out all night and i'm home now. If anyone wants me to pick them up and bring them to our base, I can do so now.

A list of character names in OP could be nice for authlists. Mine's Demian.

A list of character names in OP could be nice for authlists. Mine's Demian.

Done.