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Author Topic: Charles' Varied Server Ideas of which are very fantastic  (Read 1700 times)

WHAT IS SPYPARTY?
SpyParty is a spy game currently in its beta stage about human behavior, performance, perception, and deception. While most espionage games have you spend your time shooting stuff, blowing stuff up, and driving fast, SpyParty has you hide in plain sight, deceive your opponent, and detect subtle behavioral tells to achieve your objectives. Unlike the suave and confident spies you might find in films or books, most spies in spy games are more like super powered commandos--more Rambo than James Bond.

That was copied and pasted.

To sum up SpyParty in Blockland, two teams, one sniper, one spy, one OSR. The idea is this. Innocents would be bots, there would be one sniper, and one spy. The sniper has to watch the people and figure out which one is the spy/real player. The spy has to complete his missions before the timer runs out, or get the sniper to shoot an innocent. Yes, if the timer runs out, the sniper wins. Reminds you of some features certain blockland add-ons already have. The spy's missions vary, such as inspecting statues (picking statues up and inspecting them,) transferring microfilm between two bookcases, planting a bug on the Ambassador, signalling the double agent, etc. The idea could take events, scripts, might go as far as requiring models for all I know. That's not my part here. My part is the idea. And it's just an idea. A gamemode idea.

Other possible features/ideas might include;
  • Players playing as the innocents
  • Multiple spies and/or snipers
  • 880 rifle instead of OSR
  • Two different spy/sniper teams, such as blue sniper/spy vs. red sniper/spy
  • Any other ideas.

Just as well, let's talk Cookie Clicker.

Very simple game, click the cookie, purchase upgrades with the amount of cookies clicked, but.

What if this simple game were transformed into a Blockland Gamemode/Server?

Spamclick on the red brick, have friends help you to get more bricks, buy upgrades, etc.etc.etc, maybe even add a housing system because of how simple the idea is. Might require some events, maybe a lot. I don't really know. It's pretty simple, you might add extra features. I'd join!

Other possible features/ideas might include;
  • Housing system, maybe purchase, maybe build!
  • The ability for friends to help you. :-)
  • Brick donation!
  • Any other ideas.
« Last Edit: November 29, 2013, 02:06:57 AM by CharlesSpeaking »

SpyParty is the greatest idea ever.

gMod Tower, a gamemode in gMod where you spend your time in a hotel full of minigames!

Players play minigames to earn the in-game currency with which you can buy furniture for free hotel suites you can get, some small items you can use, and possibly character customization options!

Replicating the exact minigames that gMod Tower actually has would be a bit difficult, such as Ball Race, not like there's a rideable ball in Blockland. And the cinema thing would really have to be removed or changed.

The whole thing looks completely impossible from my sight, but that's just because my only part in this is the very base, the idea.

Other possible features/ideas might include:
  • Purchasing character customization somehow.
  • Finding some way to make the furniture purchasing work!
  • Items such as fireworks or other little items. Somehow.
  • A cinema, but one that does not display youtube videos.
  • This idea was impossible from the start.

And a platformer level-generating script would be an amazing server. That is all.

I love all of these ideas and fail to see why people refuse to comment. ;-;

maybe it's becuz i luv u charles

Best ideas I have seen recently.

You've got tough jobs ahead of you, kid. You're goin' down the long path, the path of a criminal.

What if there were a crime RPG with a money system and police bots? And banks, other places you could rob, maybe you'd start off as a weakling pickpocket that don't know what business he gettin' into. Maybe you'd start off with fists, could knock some fellas, buy Action Melee from some melee trainer. Or buy a knife. Or use your action melee you just bought to steal a gun from the fuzz. There are so many promising things you could do with this. It would probably only require eventing, too, not factoring in building.

A crime RPG sounds pretty fun and interesting to me, and perhaps it also does to you.

Other possible features/ideas might include:
  • Robbing money off of people, not just from banks.
  • Jails, and jailbreaks.
  • Various purchasables such as ammo for stolen and/or purchased guns.
  • Stats. Stats? Stats.
  • Your ideas!

The same thing could work in the form of a Pirate RPG, with many differences, though.

These ideas are amazing.

Trying the Cookie Clicker idea, since it seems the easiest. So far, I have it only for a single person, and you can only buy a mouse that does nothing. But good thing is I got it that the price increases by 20% everytime you buy it. You have to click the welcome button or it won't set certain variable the sets the price so if you don't click it, your first mouse will be 0 cookies, and your second 20. But I think I'm making some decent progress, I just need a way to fix that, and have the cookies per second thing.

I fixed the "you have to press the welcome button after every reset" problem.
« Last Edit: December 01, 2013, 03:01:30 AM by BlockyMagician »

spyparty sounds great
anyway might as well contribute
time for a repost
BOMBS
~A tdm~
the build has bombs scattered around it, maybe 1, maybe 11
these bombs must be pushed to the enemy base and kept there until they explode (all at once, after maybe 11 minutes)
the team with the most bombs pushed to the enemy team wins

yeah this is really rough so point out any errors or make it cooler
ok so

let's say you have a tdm with the standard 2 teams layout (but it doesn't have to be 2)
and there are bombs (maybe evented bricks? can be multiple bombs?) that must be pushed into the other team's side (maybe with onTeamTouch events?) and kept there until the timelimit is reached and all the bombs blow up at the same time, and the team with the LEAST bombs on their side wins
SHOE RP
~a shoe rp~

These ideas are amazing.

Trying the Cookie Clicker idea, since it seems the easiest. So far, I have it only for a single person, and you can only buy a mouse that does nothing. But good thing is I got it that the price increases by 20% everytime you buy it. You have to click the welcome button or it won't set certain variable the sets the price so if you don't click it, your first mouse will be 0 cookies, and your second 20. But I think I'm making some decent progress, I just need a way to fix that, and have the cookies per second thing.

I fixed the "you have to press the welcome button after every reset" problem.
Made it already
http://forum.blockland.us/index.php?topic=246251.15

EDIT:
COMPETITOR ALERT
WEE WOO WEE WOO
« Last Edit: December 01, 2013, 05:34:39 PM by Mr Queeba »

Made it already
http://forum.blockland.us/index.php?topic=246251.15

EDIT:
COMPETITOR ALERT
WEE WOO WEE WOO
The problem with yours is its stuff. You don't even have anything to do with the cookies on the server.

Made it already
http://forum.blockland.us/index.php?topic=246251.15

EDIT:
COMPETITOR ALERT
WEE WOO WEE WOO
no, you didn't make it already. what you did make is a generic object you click and a click counter. blockymagician is working on upgrades, noted in his post.

i should totally host a shoe rp

no, you didn't make it already. what you did make is a generic object you click and a click counter. blockymagician is working on upgrades, noted in his post.

The issue with his is that since it's for one person, as stated here:
So far, I have it only for a single person, ...

he would be very limited in what he can do with it.  Queeba has started out with multiplayer in mind, and he is more free to go in any direction he desires.

The issue with his is that since it's for one person, as stated here:
he would be very limited in what he can do with it.  Queeba has started out with multiplayer in mind, and he is more free to go in any direction he desires.
cookie clicker itself, however, is singleplayer

cookie clicker itself, however, is singleplayer

Though true, this is on a multiplayer server, and would be more of a centerpiece for the rest of the server.