Poll

Weekly 2: What should the next update be?

More Weapons!
140 (59.1%)
More Depth! *
97 (40.9%)

Total Members Voted: 80

Author Topic: The Medieval Mod  (Read 41896 times)

I just cannot get it working

And theres not much to do untill it is working, and you havent marked whos doing what.

I just realized I spelt Ephi's name totally wrong.

He told you that a few pages ago.

I'll begin scripting some bot-wolves.
Dey will wander arounds, and if you get too close dems are come at you!

Erm, we'll see about that.

Guys, seriously, let's get to work on the mod. No-one's doing anything unless they are told. Feel free to work on basically anything that suits your fancy.

Illidian, please do, we could use 'em.


Alright, I'll start as of now. I need something fun to do.

Paint it Black + Blockland Decals = <3

Wolf Bots work.

They wander in a server-setable area when spawned. Come at you when you get too close.

Also you can set 3 places for them to spawn.

I am in this, and so is anyone loyal to PPT (very few people in other words) :cookieMonster:

I can build fairly well, model alright, and script weapons / items fairly well (although for more advanced properties I may need some help.)

Add me to the list and then give me an assignment! :)

Please look at this as a turning point, I will start work on things immediately!
« Last Edit: November 22, 2007, 07:04:54 AM by Jervan »

Jervan, aren't you working on a harry potter mod, a starwards mod and a lord of the rings mod as well as this? Your current project seems to change as much as the direction of the wind.

Variety is the spice of life you know!

Harry Potter is a server, not a mod. LotR is stopped until progress with the other 2 reaches the same stage.

Star Wars is in my spare time, so I wouldn't consider it a full on mod.

And this.... this is some fun. I've nearly made an Ale Item. Get drunk and play ping pong!

And this.... this is some fun. I've nearly made an Ale Item. Get drunk and play ping pong!
Make it force you to walk in random directions like the AoT 'drunk' mod without clientcommands or client scripts and you win.

I made an original booze item, which he's probably basing it off.

I only used your sound. :cookieMonster:

Wow, I'll try Space... imagine Space Guy calling you 'win' O.o

A picture:

I ended up just using your bubble particle, Monty, because I saw nothing to improve upon. Hope you dont mind :cookie:

To do:
Fix camera wobble.
Make player walk random direction after X amount of time using it.
Test for any possible misuses.

My wolf test server went well, we made some forts and tried to exterminate the wolves. Some guys tried to capture a few, didnt go too well. I did some tweaking, also captured an invis wolf and a baby wolf :3

Player walk in a certain random direction, with no client side scripts, is impossible Space Guy :panda:

Did an extra 10 seconds camera wobble to make up for it.

A picture:

I ended up just using your bubble particle, Monty, because I saw nothing to improve upon. Hope you dont mind :cookie:

To do:
Fix camera wobble.
Make player walk random direction after X amount of time using it.
Test for any possible misuses.
after seeing that i got a idea
a item called a keg of beer can be used
cause more powerful effects of that for a longer period of time
after you use it it becomes empty keg
you can use some gun powder with to create a "keg bomb"*
the keg bomb can be used one time and causes a massive explosion
*means it could use a better name