Author Topic: Something about exceeding datablock limit  (Read 1089 times)

1. Show the maximum datablocks usable and currently used datablocks.
2. Show what add-ons have been disabled should the limit be exceeded.
3. Add a "Don't show this message again" box to the notification about datablocks limit being exceeded

I find it really annoying that I can't really know (at least not without needlessly external knowledge) how many datablocks I'm using and not being able to know what mods the game has disabled when it does happen.
And also the fact that this message keeps popping up after every death. I know I have exceeded it FFS, you don't have to remind me every time I respawn.

Just some minor complaints from me.
Also, saying "don't enable all your addons then" is not a proper way to go about things, so don't say that.

Read console.log starting from where it says "Loading add-ons" to where it says "Datablock report" (or similar).

Also, saying "don't enable all your addons then" is not a proper way to go about things, so don't say that.
So you're complaining about something you break yourself and tell us not to tell you to fix it?
And then you want a whole new function to help you with your ''minor'' complaint, the limit is there for a reason.. don't break it.

So you're complaining about something you break yourself and tell us not to tell you to fix it?
And then you want a whole new function to help you with your ''minor'' complaint, the limit is there for a reason.. don't break it.
Still, that loving message box reappearing every time is just unnecessarily annoying

And what if it happens to say a new player? All they get is a dumb annoying message everytime they die, and since there is absolutely no information from the game, they probably have no idea what to do and how to fix it, heck most of them probably doesn't even know what is a datablock or how it works in this game



And what if it happens to say a new player? All they get is a dumb annoying message everytime they die, and since there is absolutely no information from the game, they probably have no idea what to do and how to fix it, heck most of them probably doesn't even know what is a datablock or how it works in this game
It's up to the host to make sure there aren't too many datablocks loaded.

I'll just leave this here:
There's no easy way to know how many datablocks an add-on has unless you decompress it, interpret all the files (harder than you think) and then de-duplicate all the datablocks against eachother. It's just not feasible, sorry.

I'll just leave this here:

Well, I guess that explains it.
Still, just let me get rid of this annoying message that keeps popping up. You won't tell me that this much isn't possible to implement.

Why is there even a limit of datablocks?

Why is there even a limit of datablocks?
I think its an engine limit

Correct me if im wrong about this

I think its an engine limit

Correct me if im wrong about this
You're right. If you have too many addons than the game will just crash so the limit was put in place to stop you.

talk(datablockGroup.getCount()); ?