Author Topic: Taboo's New Huge Ass Deathmatch Server-Wanting opinions on some game mechanics.  (Read 2601 times)


It's happening again. My ass is once again huge. Or, well, it's getting there at least. Slowly but surely.


DONE:
Rewarding killstreak system. 1st kill = +100, 2nd kill = +125, 3rd kill+ = +150
Shop system taking advantage of the above. Players can buy themselves weapons and then retain their ownership.
Spawning system that can be easily swapped to be team or player based from within the shop's spawn room.
Inventory saving and loading, the basis of any good shop system deployment.
A huge pack of MW3 sounds and ambient loops. Will be released once the server's up and I'm satisfied with its contents.
Many miscellaneous special effects to just give the whole server more impact.

WORKING ON:
External weapons database reflecting the in-game item descriptions.
Technically the aforementioned soundpack; I'm adding stuff as I go along.
AN ACTUAL BUILD???? If anyone wants to help out somehow, please do, this is basically all I really need now.

MAYBE?:
Community chest using the Item Storage mod where better off players can donate weapons to get other players started. We'll see how this works out logistically.
Killstreak rewards? Not sure how to actually implement them ingame, best hope is slash commands, but that'd have to be script based and ughhhh
Might repurchase an RTB server, that just depends on my motivation though really.




It should be a Randomizer DM.



So this thread isn't quite what I was initially made to believe.


will there be explosions
make every single weapon shoot missles

will there be explosions
Probably going to have the frag grenades as a purchasable equipment.

Hosting to work on a build, anyone who thinks they can help is more than welcome to come by and do so.



So this thread isn't quite what I was initially made to believe.
lol

Saving people load time, sound pack is out here.

1 kill =+ 100, could be a problem if weapons are too cheap, but other than that it sounds good  :cookie:

1 kill =+ 100, could be a problem if weapons are too cheap, but other than that it sounds good  :cookie:
My goal is not to make people's lives difficult, but nonetheless, the item database has the pricings and they  all look fine to me.

Currently hosting a gameplay test on Afghan, so far it's been nothing but positivity from people. Make sure you download the necessary sounds.

Currently hosting a gameplay test on Afghan, so far it's been nothing but positivity from people. Make sure you download the necessary sounds.

Still hosting it?