Ok guys I've re-faced and deleted many vertices on blender 2.49. I am here to present to you one of the final updates for the vortex exterior. It's not I'm not going to give a crap on what you guys advise me to do for the future, but haven't you have heard of having faith in me for once? I'm wanting to see how this turns out in blockland, and
THEN go back and tweaking it if needed.

You may notice instantly that there's a big butt-load of changes. I've mainly [100%] focused on the front and side, and a little bit on the back. The front once again mostly because it's round as heck up there, and I've finally fixed it with the perfect solution!
Once again, this is one of the final updates for the Vortex. Your advice was helpful, pleasing, and thankful, but it's time to get to the ku-de-grah of the car getting in this car in the universe of Blockland. I'll tweak the model if necesary, but I'm now focused on getting into blockland.