Author Topic: [Resource] Support_RespawnTime  (Read 1464 times)

This allows you to change respawn times on a per-client basis.

Source code, v1

To use, simply place the code in a file called "Support_RespawnTime.cs" and execute.
« Last Edit: January 06, 2014, 02:41:30 PM by Greek2me »

I'd like to point out that to expand this to work for clients outside of a minigame you can manipulate the values of $Game::MinRespawnTime and $Game::MaxRespawnTime as per my response in your thread here.


I'd like to point out that to expand this to work for clients outside of a minigame you can manipulate the values of $Game::MinRespawnTime and $Game::MaxRespawnTime as per my response in your thread here.

Thanks. MinRespawnTime appears to be the one it uses.

Updated to work outside of minigames.