Author Topic: [Resource] Support_MultiSourceEvents - For use with events like onMinigameReset  (Read 787 times)

This helps you to easily create events such as onMinigameReset, where the event may exist on multiple bricks.

Source code, v1

To use, simply place the code in a file called "Support_RespawnTime.cs" and execute. Functions in the source code are well-documented for ease-of-use.
« Last Edit: January 02, 2014, 03:25:59 PM by Greek2me »

Oooh, this is very nice. Ill definitely be using this sometime in the future!

It would be nice to have some sort of conditional support. For example; with onMinigameReset, a way to only trigger the bricks which are owned by the minigame's owner.
« Last Edit: January 03, 2014, 01:54:08 AM by boodals 2 »