Author Topic: Blockland Competitive Rising Lava - Possible Clan (Feedback, please!)  (Read 2753 times)

It's been awhile since I've played BL consistently but I got hooked on Zapk's Rising Lava server. I like thinking of a lot of games as competitive with various ranks. Zapk's server can be extremely competitive at times, but is also very casual in some ways.

So, me, supercrazywacko, and few other players from the server have been brainstorming ideas for a competitive group, clan, etc.

Here's how it would go:

We would hold a scheduled tournament every weekend. We would play, say, five rounds. We would then add up the wins, loses, points, kills etc to determine a final placing for the competitors. From that, people could earn rankings, namely a letter going from F to A. This ranking would drop over time if that competitor hadn't re-earned it.

Every month, there would be a championship tournament. The weekly tournaments could be used to qualify for the championship tournament. Every three months, there would be a tri-monthly championship, basically the biggest one. Say, like the summer nationals in some sports. You could qualify for the tri-monthly championship through the monthly championships. Depending on where you place in the tri-monthly championship, you could earn what would be called global points to increase your overall rank.

This is not an attempt to steal Zapk's rising lava server like Tezuni allegedly did. Zapk's is still a great server that I intend to continue playing. Keep in mind that these would be held a lot less that Zapk's server as Zapk's server is a 24/7 dedicated server, and the tournaments would only be going for a short time.

Let me know what you think of this, I've already got a couple people "signed up" so to speak for the clan.

This may sound like a stupid idea to some of you, but hey, some of us love stupidly competitive crap.

Also, I plan to do some form of prizes. :D

If any of you are interested, let me know, and I will add you to the signup list.
« Last Edit: January 03, 2014, 05:50:17 PM by Wølfmaster »


i think that as soon as you start adding structure to the game, it would lose it's excitement and become more of a chore than a game... rising lava is too simple a game to have a whole clan built on it

you may as well start a club at school for eating pizza

i think that as soon as you start adding structure to the game, it would lose it's excitement and become more of a chore than a game... rising lava is too simple a game to have a whole clan built on it

you may as well start a club at school for eating pizza

Alas, rising lava isn't as simple as you think. Creating strategies to manipulate the way others think and respond in the game can become a very complex process. I've been fencing saber for awhile now, and at first, I thought about it a similar way that you think about rising lava. Once I reached a competitive level, I realized that some of the stuff going on in the minds of some of the highest levels of fencers (Mariel Zagunis, Tim Morehouse, Daryl Homer, Becca Ward, Ian Jones, Eliza Stone, etc) were truly remarkable. I've talked to some of the higher level people and asked them how they train their strategies and try to manipulate their opponents. While it seemed to be a simple, physical, straightforward game, I learned that it could be far more than that.

The same could be said about tennis, (real) wrestling, boxing, or any mainstream sport like (American) football. The same could be said about multiplayer RTS games and other games that involve strategies. Once you truly think about rising lava in a strategic, complex way, you begin to unlock the secret to being a good player, much like in everything else I've mentioned in this post so far.

Eating pizza is a method of staying alive... A competitive game is far more complex than that.

:3
« Last Edit: January 03, 2014, 03:12:55 PM by Wølfmaster »





Alas, rising lava isn't as simple as you think. Creating strategies to manipulate the way others think and respond in the game can become a very complex process. I've been fencing saber for awhile now, and at first, I thought about it a similar way that you think about rising lava. Once I reached a competitive level, I realized that some of the stuff going on in the minds of some of the highest levels of fencers (Mariel Zagunis, Tim Morehouse, Daryl Homer, Becca Ward, Ian Jones, Eliza Stone, etc) were truly remarkable. I've talked to some of the higher level people and asked them how they train their strategies and try to manipulate their opponents. While it seemed to be a simple, physical, straightforward game, I learned that it could be far more than that.

The same could be said about tennis, (real) wrestling, boxing, or any mainstream sport like (American) football. The same could be said about multiplayer RTS games and other games that involve strategies. Once you truly think about rising lava in a strategic, complex way, you begin to unlock the secret to being a good player, much like in everything else I've mentioned in this post so far.

Eating pizza is a method of staying alive... A competitive game is far more complex than that.

:3

forgive me.. had I known that you study the minds of master fencers, I would not have challenged your clan of elite push broom attack units

I take my broken reasoning back to my club of pizza enthusiasts

Eating pizza is a method of staying alive...

So is pushbrooming and avoiding lava but ok lol

Love it! And the game too.  :cookie:

So is pushbrooming and avoiding lava but ok lol

In real life

forgive me.. had I known that you study the minds of master fencers, I would not have challenged your clan of elite push broom attack units

I take my broken reasoning back to my club of pizza enthusiasts

You are undermining the complexity of Rising Lava - or at least how complex it can be if you are competitive enough.

Love it! And the game too.  :cookie:

I can add you to the list - just need your BL username.

Alas, rising lava isn't as simple as you think. Creating strategies to manipulate the way others think and respond in the game can become a very complex process. I've been fencing saber for awhile now, and at first, I thought about it a similar way that you think about rising lava. Once I reached a competitive level, I realized that some of the stuff going on in the minds of some of the highest levels of fencers (Mariel Zagunis, Tim Morehouse, Daryl Homer, Becca Ward, Ian Jones, Eliza Stone, etc) were truly remarkable. I've talked to some of the higher level people and asked them how they train their strategies and try to manipulate their opponents. While it seemed to be a simple, physical, straightforward game, I learned that it could be far more than that.

The same could be said about tennis, (real) wrestling, boxing, or any mainstream sport like (American) football. The same could be said about multiplayer RTS games and other games that involve strategies. Once you truly think about rising lava in a strategic, complex way, you begin to unlock the secret to being a good player, much like in everything else I've mentioned in this post so far.

Eating pizza is a method of staying alive... A competitive game is far more complex than that.

:3
are you on cocaine

are you on cocaine

Nope... I'm using my brain, which, according to my psychologist, the thought process functions on the level of a 25-30 year old.