Author Topic: I showed the Oculus to employee's at my mom's office.  (Read 8933 times)

Don't be silly. Of course they wont.

I didn't blow 300$ the consumer version will be lighter and have a slightly higher resolution. I'm not waiting a year for that. These are developer kits, which come with tools and bonuses the consumer one wont have.

Besides, I have plenty of money to spend.
Actually the resolution will appear to almost quadruple on the consumer version. Since in the current developer version you're only able to see half of the currently used 720p screen, as opposed to seeing all of the consumer version's 1080p screen.

There's also many other potential changes, as demonstrated by the newest model, which has half the input lag, a major reduction in motion blur, and positional head tracking.

« Last Edit: January 07, 2014, 07:20:24 PM by Zealott »

This is probably a really bad idea, but I'm gonna try and play Mirror's Edge with the Oculus Rift.
play blockland with it.

play blockland with it.
Oculus rift doesn't automatically stereoscope games for you. The game itself must have support for the Rift. I am in the process of writing a Blockland plugin to support Rift, but I've not done much more than reroute head tracking to player view and begin on displaying the screen into the Rift. I don't actually have a Rift, so that's kind of slowing me down.

This is probably a really bad idea, but I'm gonna try and play Mirror's Edge with the Oculus Rift.
Jump off a building, record your reaction

Are you an idiot? That is the same reason games tend to say to take a break.
obviously but the reason the oculus rift is different is because it is 3d and stuff.

Tried the Heli Hell Demo.
http://www.riftenabled.com/admin/app/13

This was the coolest demo I've tried so far. It's not the prettiest game but it gives you a really neat feeling of flying through the air, and I actually jumped backwards when I crashed into a tree. When you do a downwards barrel roll or anything like that it really gets you motion sick instantly. Suggest things for me to play!

--

My thoughts on it so far,

If anyone is concerned that it won't work with their glasses, the lenses are at an adjustable distance from your eyes. You can just press them back so that you and your glasses fit in fine. The pixels are not a problem at all for me. A higher resolution would be nice, because everything is a little bit blurry (especially off to the side of the screen) but it's amazing and it's really pretty impossible to describe without playing it.

It's a lot of fun, although it will get you sick the first few times you do it. I'll post some more about it once the novelty effect wears off.
« Last Edit: January 08, 2014, 08:36:17 PM by Zealott »

Apparently the devalopers of the oculus rift are planning on making it cheaper to the point of making it free (I stuff you not).

I want to buy it once some bugs are fixed.

I want to buy it once some bugs are fixed.
This is the exact opinion of a person that I believe should not purchase the development kit. As I said before, the development kit is not a consumer product and should never be expected to perform like one. There will be bugs no matter what, and people who purchase the development kit should be aware of this and okay with this. If you don't want bugs, do not buy the development kit.

you got sick from using it? I must have a rock-hard stomach, i've never had any trouble with this thing

you got sick from using it? I must have a rock-hard stomach, i've never had any trouble with this thing
not really. i just felt really bad after riding the coaster for the first time. i felt fine with everything else.

So, my mom wanted me to do some tech support for some people at her office, since they are all 40-55 year old lawyers they aren't really that tech savvy.

Anyway, she called the school and told them I was sick so that I could come down to the office, where I helped them with some router trouble and fixed some people's computers. I brought the Oculus Rift with me, and showed it to some of her friends. The younger people I've shown it to (like my sister and myself and a young intern) didn't really freak out, but they did find it really cool. The older people like my mom and her friends screamed and freaked out, and had to take it off a few times mid demo.

It's been really fun sharing it with people.
(also, yaknow, no school.)

This is the exact opinion of a person that I believe should not purchase the development kit. As I said before, the development kit is not a consumer product and should never be expected to perform like one. There will be bugs no matter what, and people who purchase the development kit should be aware of this and okay with this. If you don't want bugs, do not buy the development kit.
By when most of the bugs are fixed, I mean the consumer version.
Edit: https://www.youtube.com/watch?v=P50fvL_EWYY
« Last Edit: January 09, 2014, 04:36:39 PM by Johnny Blockhead »

It's been really fun sharing it with people.
(also, yaknow, no school.)
Why share it when you can give it ;)