SOMEONE MADE A SCALING BASED PUZZLE GAME

Author Topic: SOMEONE MADE A SCALING BASED PUZZLE GAME  (Read 1468 times)


My goodness.. that is amazing yet I was also creeped out.. I don't know why


this just blew my gat damn mind

imagine if this was in real life
we could create giant lizards and we can ride them

Holy forget stuff.

Now imagine if there was some sort of deathmatch that worked like this.


I really liked the part where they made the exit fall on then. It was just so creative, especially with this puzzle system.


amazing
looks like that would be fun to play

I thought it was going to be really lame,

but then he grabbed something. Wow, that's so cool!

EDIT: I WILL THROW SO MUCH MONEY AT THIS GAME.

Double Edit: Last level was amazing. I had to re-watch it since I didn't get it.
« Last Edit: January 10, 2014, 08:24:04 AM by Reinforcements »

i loved the moon level

can you just imagine all the easter eggs in this game

Will it be fun after the novelty wears off? That is the question. Portal 2 was pretty boring for me at the beginning because the game seemed to think that the simple portal placing puzzles were still fun and new. The trick kept being fresh barely trough Portal 1, so this game will most likely be pretty short if it is made into some blargh budget title.

Will it be fun after the novelty wears off? That is the question. Portal 2 was pretty boring for me at the beginning because the game seemed to think that the simple portal placing puzzles were still fun and new. The trick kept being fresh barely trough Portal 1, so this game will most likely be pretty short if it is made into some blargh budget title.
That's true

I can only imagine what kind of processing goes into actively changing an object's size.